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General Tabletop Discussion
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Maybe D&D Should Branch?
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<blockquote data-quote="Emerikol" data-source="post: 6012728" data-attributes="member: 6698278"><p>The real issue is -- are there really just two camps. I for one do not think so. And while if forced to vote I vote 3e over 4e, I would definitely steal ideas from all versions.</p><p></p><p>I think one good idea they have stated is that going forward all the old stuff will be available via pdf. I suspect the core books will perhaps be available hardcover. So now you can buy the 2e Forgotten Realms and trash everything after that if thats your take. It would be mine likely if I chose a setting.</p><p></p><p>So I'm willing to let 5e target everyone and see how they do. I do think though that WOTC needs to learn who it's potential customers are. There is a large market for what is derisively called process simulation gaming. Pathfinder and 3.5 together form the largest group of gamers using the D&D model. 4e is a close second with a more narrative model. WOTC can't just produce mechanics that walk all over the former group without some repercussions. And they need to fulfill the needs 4e players have for their style of game too.</p><p></p><p>So what is the best aproach? Obviously choose to publish the right modules. Pay attention to what people care about. I swing back and forth between thinking they get it and thinking they don't. It depends on the L&L article just put out and my own state of mind at the time.</p><p></p><p>So the needs of both camps need to be seriously considered. They need people on their staffs who really get those camps. Right now all they have on staff are 4e players. They need someone who is playing 3.5e even right now. They had Monte but who else is there? Someone needs to speak for all sides.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 6012728, member: 6698278"] The real issue is -- are there really just two camps. I for one do not think so. And while if forced to vote I vote 3e over 4e, I would definitely steal ideas from all versions. I think one good idea they have stated is that going forward all the old stuff will be available via pdf. I suspect the core books will perhaps be available hardcover. So now you can buy the 2e Forgotten Realms and trash everything after that if thats your take. It would be mine likely if I chose a setting. So I'm willing to let 5e target everyone and see how they do. I do think though that WOTC needs to learn who it's potential customers are. There is a large market for what is derisively called process simulation gaming. Pathfinder and 3.5 together form the largest group of gamers using the D&D model. 4e is a close second with a more narrative model. WOTC can't just produce mechanics that walk all over the former group without some repercussions. And they need to fulfill the needs 4e players have for their style of game too. So what is the best aproach? Obviously choose to publish the right modules. Pay attention to what people care about. I swing back and forth between thinking they get it and thinking they don't. It depends on the L&L article just put out and my own state of mind at the time. So the needs of both camps need to be seriously considered. They need people on their staffs who really get those camps. Right now all they have on staff are 4e players. They need someone who is playing 3.5e even right now. They had Monte but who else is there? Someone needs to speak for all sides. [/QUOTE]
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