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Maybe D&D Should Branch?
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<blockquote data-quote="Chris_Nightwing" data-source="post: 6013134" data-attributes="member: 882"><p>So, even if the idea of launching two RPGs, side-by-side, aimed at different players, playstyles, whatever, doesn't wash, then consider the recent boardgame activity at WotC. The skirmish game they have created has a lot of potential, and I wonder if people would play a 'D&D Tactics' type game, doing the same sort of thing as Final Fantasy Tactics, in which the focus is entirely on combat. I'm sure lots of people have played Descent, which has.. issues.. but is a really fun game. WotC could surely offer a similar game, in which the DM's role truly becomes that of an antagonist, with the party trying to complete a quest in a fixed map dungeon. The DM would place monsters and traps according to a points system, whilst the players do their best to focus on the task in hand and not get distracted by such things.</p><p></p><p>I can't help but think this would be awesome, and wouldn't tread on RPG territory at all (especially with fixed characters and advancement).</p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 6013134, member: 882"] So, even if the idea of launching two RPGs, side-by-side, aimed at different players, playstyles, whatever, doesn't wash, then consider the recent boardgame activity at WotC. The skirmish game they have created has a lot of potential, and I wonder if people would play a 'D&D Tactics' type game, doing the same sort of thing as Final Fantasy Tactics, in which the focus is entirely on combat. I'm sure lots of people have played Descent, which has.. issues.. but is a really fun game. WotC could surely offer a similar game, in which the DM's role truly becomes that of an antagonist, with the party trying to complete a quest in a fixed map dungeon. The DM would place monsters and traps according to a points system, whilst the players do their best to focus on the task in hand and not get distracted by such things. I can't help but think this would be awesome, and wouldn't tread on RPG territory at all (especially with fixed characters and advancement). [/QUOTE]
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