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<blockquote data-quote="DEFCON 1" data-source="post: 6013937" data-attributes="member: 7006"><p>That's my whole point. D&D DOESN'T go "belly up".</p><p></p><p>As much as folks have this idea that any particular edition of D&D has this "magical number" that says the game was successful or not successful, and if the game doesn't reach this number for a certain number of books over a certain number of years for a certain number of players... then the game is going to go away.</p><p></p><p>To which I respond... bullcrap.</p><p></p><p>I said it above... this "magic number" is just whatever amount is necessary to keep the doors of WotC open. No more, no less. Make some books, sell some books, use the money to pay for people to make more books. And as soon as a particular line of books is not capable of doing that... then make a new line of books.</p><p></p><p>In my personal opinion... there will ALWAYS be enough people like myself who don't give two shites about any stupid "edition war", who don't zero in on any one edition forsaking all others... who have the cash available to drop $100 every four years on a new edition of D&D books, because buying new D&D books IS FUN. And if WotC gets lucky, we'll also drop some money on a couple other books and maybe a DDI subscription. And the company will thus bring in enough cash to keep their lights on and pay the people inside the building. Long enough to create, write and sell a NEW EDITION of books four years later that people like myself will plop another $100 on.</p><p></p><p>I mean hell... why does Magic: The Gathering create a whole new set of cards like every three months? BECAUSE PEOPLE BUY THEM. End of story. If people buy what you sell... you'll continue to create stuff to sell. That's how business works.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6013937, member: 7006"] That's my whole point. D&D DOESN'T go "belly up". As much as folks have this idea that any particular edition of D&D has this "magical number" that says the game was successful or not successful, and if the game doesn't reach this number for a certain number of books over a certain number of years for a certain number of players... then the game is going to go away. To which I respond... bullcrap. I said it above... this "magic number" is just whatever amount is necessary to keep the doors of WotC open. No more, no less. Make some books, sell some books, use the money to pay for people to make more books. And as soon as a particular line of books is not capable of doing that... then make a new line of books. In my personal opinion... there will ALWAYS be enough people like myself who don't give two shites about any stupid "edition war", who don't zero in on any one edition forsaking all others... who have the cash available to drop $100 every four years on a new edition of D&D books, because buying new D&D books IS FUN. And if WotC gets lucky, we'll also drop some money on a couple other books and maybe a DDI subscription. And the company will thus bring in enough cash to keep their lights on and pay the people inside the building. Long enough to create, write and sell a NEW EDITION of books four years later that people like myself will plop another $100 on. I mean hell... why does Magic: The Gathering create a whole new set of cards like every three months? BECAUSE PEOPLE BUY THEM. End of story. If people buy what you sell... you'll continue to create stuff to sell. That's how business works. [/QUOTE]
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