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Maybe different versions just have different goals, and that's okay.
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<blockquote data-quote="rounser" data-source="post: 4424942" data-attributes="member: 1106"><p>With enough effort and hacking around, anything is possible in any edition. But for me the will is no longer there, because the flavour and artwork no longer makes me willing to suspend my disbelief, and it's all in the core, so it's difficult to ignore.</p><p></p><p>I know you may scoff, but these details matter rather a lot. I don't want to think about so-called-"warlords" and dragonborn, nor eladrin teleports, nor the name "eladrin" at all, nor WOTC's tiefling flavour, and these things are staring out at me every time I open a PHB. I don't want to have to ban them, pretend they don't exist (in the sense that the book is pretending they do exist, yes I understand the irony) - the core shouldn't contain stuff that I want to ban each and every campaign I ever run or play in. They actively annoy me.</p><p></p><p>This is a first. An edition of D&D that leaves me totally cold, with no desire to build a campaign for it, and no desire to play an adventure in it. You could run Isle of Dread or Slavelords for 4E, but the 4E flavour is all wrong, so why bother? Unless you ban wodges of the material, so you don't have a "dragonborn warlord" fighting the slavelords. You're happy with that, I'm not. </p><p></p><p>I'd rather not work for this edition, because I'm not a fan of it - the core flavour is wrong for me. Unlike watching a bad movie, which can be done without investing significant time and effort, D&D requires significant time and work investment in it, and this edition is the first that I think doesn't deserve it. So it's not getting it.</p></blockquote><p></p>
[QUOTE="rounser, post: 4424942, member: 1106"] With enough effort and hacking around, anything is possible in any edition. But for me the will is no longer there, because the flavour and artwork no longer makes me willing to suspend my disbelief, and it's all in the core, so it's difficult to ignore. I know you may scoff, but these details matter rather a lot. I don't want to think about so-called-"warlords" and dragonborn, nor eladrin teleports, nor the name "eladrin" at all, nor WOTC's tiefling flavour, and these things are staring out at me every time I open a PHB. I don't want to have to ban them, pretend they don't exist (in the sense that the book is pretending they do exist, yes I understand the irony) - the core shouldn't contain stuff that I want to ban each and every campaign I ever run or play in. They actively annoy me. This is a first. An edition of D&D that leaves me totally cold, with no desire to build a campaign for it, and no desire to play an adventure in it. You could run Isle of Dread or Slavelords for 4E, but the 4E flavour is all wrong, so why bother? Unless you ban wodges of the material, so you don't have a "dragonborn warlord" fighting the slavelords. You're happy with that, I'm not. I'd rather not work for this edition, because I'm not a fan of it - the core flavour is wrong for me. Unlike watching a bad movie, which can be done without investing significant time and effort, D&D requires significant time and work investment in it, and this edition is the first that I think doesn't deserve it. So it's not getting it. [/QUOTE]
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