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<blockquote data-quote="Hussar" data-source="post: 4436529" data-attributes="member: 22779"><p>It's funny you mention Monopoly. I was just thinking about this. Almost no one actually plays Monopoly by the rules. It was years before I even knew about Auctioning. Free Parking? Is that even in the rules?</p><p></p><p>Yet, I don't think that anyone, watching us go around that board, endlessly, for hours, would ever claim that we weren't playing Monopoly.</p><p></p><p></p><p></p><p>I blame typing too quickly. That's my excuse and I'm sticking to it. <img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /></p><p></p><p></p><p></p><p>See, this is what makes it so difficult to have conversations about this. You claim that "sandbox play" and "immersion" were "fully ingrained into gaming culture" back before 1980. Maybe for you. That may very well be true. But, y'know what? I'm going to question that it was a universal thing back then.</p><p></p><p>I still recall the first groups we had - Keebler the Elf, Cookie Jarvis the Wizard, Erac's Cousin. The game wasn't about immersion for us. It was about kicking the crap out of stuff. Dungeon crawling and death and mayhem. Role play? We couldn't even spell it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>See, no, that was not passive aggressive. That was aggressive aggressive. I really try not to be passive on the boards. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I thought I was making my point abundantly clear. In my view, seeing the game as anything more than a hell of a lot of fun on a Tuesday morning (my current game time) is not for me. I really do tend to tune out whenever people try to take the game more seriously than that. </p><p></p><p>As far as sounding like any other FRPG starting out. Maybe. To me, we've got a group going into a dungeon to kill everything they meet and take everything thats not nailed down. That's the tried and true tradition of D&D if there ever was one, to me. </p><p></p><p>When I want to excise some aggression, indulge in some wish fulfillment, I play D&D. If I want to get into a deep thinking game with all sorts of emotional stuff and whatnot, there's a plethora of options out there much, much better suited than D&D. Again, IMO.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4436529, member: 22779"] It's funny you mention Monopoly. I was just thinking about this. Almost no one actually plays Monopoly by the rules. It was years before I even knew about Auctioning. Free Parking? Is that even in the rules? Yet, I don't think that anyone, watching us go around that board, endlessly, for hours, would ever claim that we weren't playing Monopoly. I blame typing too quickly. That's my excuse and I'm sticking to it. :angel: See, this is what makes it so difficult to have conversations about this. You claim that "sandbox play" and "immersion" were "fully ingrained into gaming culture" back before 1980. Maybe for you. That may very well be true. But, y'know what? I'm going to question that it was a universal thing back then. I still recall the first groups we had - Keebler the Elf, Cookie Jarvis the Wizard, Erac's Cousin. The game wasn't about immersion for us. It was about kicking the crap out of stuff. Dungeon crawling and death and mayhem. Role play? We couldn't even spell it. :D See, no, that was not passive aggressive. That was aggressive aggressive. I really try not to be passive on the boards. :) I thought I was making my point abundantly clear. In my view, seeing the game as anything more than a hell of a lot of fun on a Tuesday morning (my current game time) is not for me. I really do tend to tune out whenever people try to take the game more seriously than that. As far as sounding like any other FRPG starting out. Maybe. To me, we've got a group going into a dungeon to kill everything they meet and take everything thats not nailed down. That's the tried and true tradition of D&D if there ever was one, to me. When I want to excise some aggression, indulge in some wish fulfillment, I play D&D. If I want to get into a deep thinking game with all sorts of emotional stuff and whatnot, there's a plethora of options out there much, much better suited than D&D. Again, IMO. [/QUOTE]
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