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Maybe I was ALWAYs playing 4e... even in 2e
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<blockquote data-quote="EzekielRaiden" data-source="post: 8621370" data-attributes="member: 6790260"><p>I mean, there are plenty of precedents for that not being the case. Death saves and healing up from 0.</p><p></p><p></p><p>Believe it or not, while the specific details of your individual preference don't match mine, the overall response does.</p><p></p><p>I spent years, very literally years, trying over and over to reshape 3e into the game I wanted it to be. I thought it was already the game for me, that it just needed some little tweak, some perfect difference that would make it <em>just right</em> and then I would be happy. But that never worked out. I wasted several years on this process.</p><p></p><p>When I finally gave 4e a try (after having been told it was awful by friends and thus ignoring it for several years)....I was shocked. I liked a bunch of its lore. The mechanics looked solid. And then I tried it...and it suddenly clicked for me. I had been flogging myself to death trying to make a game that <em>wasn't</em> for me into one that was. And 4e was absolutely for me. It was ACTUALLY a game about teamwork, not just a game that had four or five solo adventurers who always just happened to be adventuring in the same place. It was ACTUALLY balanced, not paying lip service to the idea of "cooperative games should give different players equal opportunities" while secretly making some classes stupidly OP and others extremely limited unless the DM showed pity on them. It was ACTUALLY tactically engaging, enjoyable <em>as a game itself</em>, not just as a thin veneer of mechanics to grease the wheels of roleplay. And it had ACTUALLY really awesome lore and concepts in it.</p><p></p><p>So...yeah. I was always <em>trying</em> to play 4e. But the system kept getting in my way. Once I actually had 4e...suddenly, I was having fun almost effortlessly. It was a genuine night-and-day difference.</p><p></p><p>That's why I will never, ever actually buy that "system doesn't matter." It does. It really, truly does. System isn't the ABSOLUTE end-all, be-all, it is NOT true that nothing will ever matter BUT system. But those extremes are just as foolish as asserting that system doesn't matter at all.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8621370, member: 6790260"] I mean, there are plenty of precedents for that not being the case. Death saves and healing up from 0. Believe it or not, while the specific details of your individual preference don't match mine, the overall response does. I spent years, very literally years, trying over and over to reshape 3e into the game I wanted it to be. I thought it was already the game for me, that it just needed some little tweak, some perfect difference that would make it [I]just right[/I] and then I would be happy. But that never worked out. I wasted several years on this process. When I finally gave 4e a try (after having been told it was awful by friends and thus ignoring it for several years)....I was shocked. I liked a bunch of its lore. The mechanics looked solid. And then I tried it...and it suddenly clicked for me. I had been flogging myself to death trying to make a game that [I]wasn't[/I] for me into one that was. And 4e was absolutely for me. It was ACTUALLY a game about teamwork, not just a game that had four or five solo adventurers who always just happened to be adventuring in the same place. It was ACTUALLY balanced, not paying lip service to the idea of "cooperative games should give different players equal opportunities" while secretly making some classes stupidly OP and others extremely limited unless the DM showed pity on them. It was ACTUALLY tactically engaging, enjoyable [I]as a game itself[/I], not just as a thin veneer of mechanics to grease the wheels of roleplay. And it had ACTUALLY really awesome lore and concepts in it. So...yeah. I was always [I]trying[/I] to play 4e. But the system kept getting in my way. Once I actually had 4e...suddenly, I was having fun almost effortlessly. It was a genuine night-and-day difference. That's why I will never, ever actually buy that "system doesn't matter." It does. It really, truly does. System isn't the ABSOLUTE end-all, be-all, it is NOT true that nothing will ever matter BUT system. But those extremes are just as foolish as asserting that system doesn't matter at all. [/QUOTE]
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