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Maybe I'm playing it wrong...
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<blockquote data-quote="Uller" data-source="post: 5391031" data-attributes="member: 413"><p>It wasn't so much the potential of "losing" that was the problem...it was that the combats took sooooooo long. I think the second fight was upwards of 15 rounds and not only exceeded my son's 12 year old attention span...it exceeded my 38 year-old one (not that my attention span is that long...I'm riddled with ADD)...</p><p></p><p>1e and 2e certainly had the potential of death, especially for 1st level characters....The kobald swing his club and hits an AC 9...your magic user's AC is 10...thats a hit. He does 3 damage...you have 2 HP? Your dead...sorry you didn't get to cast your one Magic Missile spell...go roll a new character...</p><p></p><p>I guess it just wasn't what I was expected so I'm wondering is this the way 4E is supposed to be (longer combats)? Is it just this adventure? We just made crappy characters and bad tactical decision? Some combination of those? </p><p></p><p>I'm not trying to bash 4e here....I think Wizards is on the right track. But I was expecting the game to be faster paced, I guess.</p></blockquote><p></p>
[QUOTE="Uller, post: 5391031, member: 413"] It wasn't so much the potential of "losing" that was the problem...it was that the combats took sooooooo long. I think the second fight was upwards of 15 rounds and not only exceeded my son's 12 year old attention span...it exceeded my 38 year-old one (not that my attention span is that long...I'm riddled with ADD)... 1e and 2e certainly had the potential of death, especially for 1st level characters....The kobald swing his club and hits an AC 9...your magic user's AC is 10...thats a hit. He does 3 damage...you have 2 HP? Your dead...sorry you didn't get to cast your one Magic Missile spell...go roll a new character... I guess it just wasn't what I was expected so I'm wondering is this the way 4E is supposed to be (longer combats)? Is it just this adventure? We just made crappy characters and bad tactical decision? Some combination of those? I'm not trying to bash 4e here....I think Wizards is on the right track. But I was expecting the game to be faster paced, I guess. [/QUOTE]
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