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Maybe I'm playing it wrong...
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<blockquote data-quote="Thor" data-source="post: 5391057" data-attributes="member: 74284"><p>Those results seem strange to me. I ran a 1st level adventure for my group using all Essentials classes on Sunday, and the Thief alone was doing an average of 20.5 damage with each hit. Add in a Slayer and a Hexblade, and our encounters went very quickly. I think the longest encounter went 6 or 7 rounds, and that was primarily due to lots of difficult terrain that made it difficult to position.</p><p></p><p>A couple possibilities:</p><p>1. 4E is scaled for five-character parties rather than four. There are rules in the DM's Kit for scaling encounters based on the number of characters in the party. If you ran the encounters as is, they would still have been winnable but slightly more difficult than intended.</p><p></p><p>2. Were all your attack and damage bonuses calculated correctly? Was the Thief achieving combat advantage and making use of his Sneak Attack damage and his Backstab damage? He should have been delivering fairly massive damage with each hit, enough to take down or nearly take down a 1st level goblin in a single hit. Was the Slayer making use of his Powerstrike damage? </p><p></p><p>3. Were the characters focusing fire? Or did they all choose an individual target? If you focus fire, you should be able to take down at least one opponent per round.</p></blockquote><p></p>
[QUOTE="Thor, post: 5391057, member: 74284"] Those results seem strange to me. I ran a 1st level adventure for my group using all Essentials classes on Sunday, and the Thief alone was doing an average of 20.5 damage with each hit. Add in a Slayer and a Hexblade, and our encounters went very quickly. I think the longest encounter went 6 or 7 rounds, and that was primarily due to lots of difficult terrain that made it difficult to position. A couple possibilities: 1. 4E is scaled for five-character parties rather than four. There are rules in the DM's Kit for scaling encounters based on the number of characters in the party. If you ran the encounters as is, they would still have been winnable but slightly more difficult than intended. 2. Were all your attack and damage bonuses calculated correctly? Was the Thief achieving combat advantage and making use of his Sneak Attack damage and his Backstab damage? He should have been delivering fairly massive damage with each hit, enough to take down or nearly take down a 1st level goblin in a single hit. Was the Slayer making use of his Powerstrike damage? 3. Were the characters focusing fire? Or did they all choose an individual target? If you focus fire, you should be able to take down at least one opponent per round. [/QUOTE]
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