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MCDM Joins Million Dollar Crowdfunder Club... For The 5th Time!
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<blockquote data-quote="Doctor Futurity" data-source="post: 9851711" data-attributes="member: 10738"><p>Very interesting take. I won't fault him for his perspective, but I bet other publishers do well by recognizing that some sales through the distribution chain eventually lead to more sales online. I'm a "whale" as gaming goes, meaning I spend an unhealthy amount of money on books, and often the first time I encounter such a book is at the local game store, which is also where I host my games. I bought Mork Borg and the sourcebooks from Free League through the FLGS which had them on the game shelves, and the Mothership 0E version at the same store; but go ahead and check out my accounts at Exalted Funeral, Free League and Tuesday Knight Games....those handful of FLGS sales led to me spending frickin' thousands of dollars on the indie zinescene and I have about 50 Mork Borg books and another 100 Mothership books.</p><p></p><p>Now, the FLGS in my area (Ettin Games) may be one of those special shops that Matt references, ones which are more dedicated to the sale of RPGs and for which he will sell directly. But despite that, they do not stock any of his games even though I've managed to get games ranging from Mork Borg to Thirsty Sword Lesbians there (well, maybe not that one, but they do stock it!).....and all because many of these small publishers do rely on some distributors such as IPR to improve their visibility and accessibility. I also know of an FLGS in my neighboring state of AZ that regularly opts in to the retailer option for most Kickstarters, so his store is an amazing place to get obscure RPGs.....and I still don't recall ever seeing Mercer's books on their shelves, either.</p><p></p><p>I don't know that I'm saying anything here other than: if you have a perception of how the market works for your product, then you may be self-fulfilling those expectations and missing vectors of growth.</p><p></p><p>(EDIT: I'll caveat what I said at the end with the comment that maybe he doesn't need to worry about digging down to the fine nitty gritty sales when his Kickstarters are so amazing. Either way, I went to his website, and it sounds like the game is a very tactical minis-grid based style of play, which is diametrically opposite what I do these days, so I am still ultimately not the target audience.)</p></blockquote><p></p>
[QUOTE="Doctor Futurity, post: 9851711, member: 10738"] Very interesting take. I won't fault him for his perspective, but I bet other publishers do well by recognizing that some sales through the distribution chain eventually lead to more sales online. I'm a "whale" as gaming goes, meaning I spend an unhealthy amount of money on books, and often the first time I encounter such a book is at the local game store, which is also where I host my games. I bought Mork Borg and the sourcebooks from Free League through the FLGS which had them on the game shelves, and the Mothership 0E version at the same store; but go ahead and check out my accounts at Exalted Funeral, Free League and Tuesday Knight Games....those handful of FLGS sales led to me spending frickin' thousands of dollars on the indie zinescene and I have about 50 Mork Borg books and another 100 Mothership books. Now, the FLGS in my area (Ettin Games) may be one of those special shops that Matt references, ones which are more dedicated to the sale of RPGs and for which he will sell directly. But despite that, they do not stock any of his games even though I've managed to get games ranging from Mork Borg to Thirsty Sword Lesbians there (well, maybe not that one, but they do stock it!).....and all because many of these small publishers do rely on some distributors such as IPR to improve their visibility and accessibility. I also know of an FLGS in my neighboring state of AZ that regularly opts in to the retailer option for most Kickstarters, so his store is an amazing place to get obscure RPGs.....and I still don't recall ever seeing Mercer's books on their shelves, either. I don't know that I'm saying anything here other than: if you have a perception of how the market works for your product, then you may be self-fulfilling those expectations and missing vectors of growth. (EDIT: I'll caveat what I said at the end with the comment that maybe he doesn't need to worry about digging down to the fine nitty gritty sales when his Kickstarters are so amazing. Either way, I went to his website, and it sounds like the game is a very tactical minis-grid based style of play, which is diametrically opposite what I do these days, so I am still ultimately not the target audience.) [/QUOTE]
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MCDM Joins Million Dollar Crowdfunder Club... For The 5th Time!
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