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MCDM officially announces their RPG
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<blockquote data-quote="Aldarc" data-source="post: 8971833" data-attributes="member: 5142"><p>Like with many things, this is less ironic than you may think when you take into consideration that (1) I never said that he just wants to make a D&D clone, and (2) I never said or implied that he never understood the purpose of the dice.</p><p></p><p></p><p>FYI, there are better ways to push back against the criticism than being rude towards your fellow posters.</p><p></p><p></p><p>I would point out here, however, that there are a fair number of computer games out there where prospective players recognized in advance red flags and problems for said games in the pre-beta development cycle. There are many times, IME, where these players heard apologetics say, "Wait. It's not even beta yet," only to discover that those pre-flagged problems, issues, and bad systems were still in place in the beta and subsequently at launch. Then those games were plagued by those identified problems.</p><p></p><p>That said, I understand that we can't playtest it yet. I understand that it's not in its final form. I understand that it's not a released game yet. But that won't stop prospective players or interested parties from raising potential concerns based upon what they do see. Because here is another difference between games like WoW and TTRPGs: WoW, FFXIV, and even games with disastrous trainwreck launches like Diablo 3: they can use live updates to correct the problems of their games. However, most tabletop games don't enjoy that same privilege.</p><p></p><p></p><p>I feel like I never hear anyone talk about this edition of WFRP.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8971833, member: 5142"] Like with many things, this is less ironic than you may think when you take into consideration that (1) I never said that he just wants to make a D&D clone, and (2) I never said or implied that he never understood the purpose of the dice. FYI, there are better ways to push back against the criticism than being rude towards your fellow posters. I would point out here, however, that there are a fair number of computer games out there where prospective players recognized in advance red flags and problems for said games in the pre-beta development cycle. There are many times, IME, where these players heard apologetics say, "Wait. It's not even beta yet," only to discover that those pre-flagged problems, issues, and bad systems were still in place in the beta and subsequently at launch. Then those games were plagued by those identified problems. That said, I understand that we can't playtest it yet. I understand that it's not in its final form. I understand that it's not a released game yet. But that won't stop prospective players or interested parties from raising potential concerns based upon what they do see. Because here is another difference between games like WoW and TTRPGs: WoW, FFXIV, and even games with disastrous trainwreck launches like Diablo 3: they can use live updates to correct the problems of their games. However, most tabletop games don't enjoy that same privilege. I feel like I never hear anyone talk about this edition of WFRP. [/QUOTE]
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MCDM officially announces their RPG
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