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MCDM officially announces their RPG
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<blockquote data-quote="Ruin Explorer" data-source="post: 8971890" data-attributes="member: 18"><p>Yeah that's another one of these pie-in-the-sky "I live in a bubble full of basically wealthy American nerds" non-solutions Matt comes up with.</p><p></p><p>Making the design open solves <em>nothing</em> re: cost or quality. It just lowers the barriers to other people solving a problem Matt is intentionally creating, without having a solution or real mitigation. He fell in love with the idea before he considered the problems, and now he can't fact the problems, frankly.</p><p></p><p>Home 3D-printed dice are the worst dice you will find, essentially. Even cheap plastic crap which rolls badly is better quality. And even in the US, less than 1 in 100 people has access to a home 3D printer, last I heard. And those who do are disproportionately wealthier, so are those less impacted anyway.</p><p></p><p>An open design means we <em>may</em> get a company like Everything Dice making some dice for this - which is lovely, right, because they'll be high quality, balanced, and roll well. But if they're from Everything Dice, they'll cost $60 per 7-dice set, at a dead minimum - and that's assuming Everything Dice even do that, and don't mark them up, and use their cheapest possible materials. And from what we've seen of the game design - you don't need one of each dice - for most die sizes, you need multiple. Per player. Sure you can shuffle them round - we've all done that sooner or later, and we all also know how much time and confusion that adds ("Where's the other d4? I need to roll two!" followed by everyone lifting their papers and so on), and how it makes the game feel worse.</p><p></p><p>(Full disclosure: I have one set of Everything Dice - they cost me $70 before shipping and took 6 weeks to get here - they're absolutely gorgeous - but that is an unreasonable cost for me for anything but a one-off personal luxury, and I'm not poor.)</p><p></p><p>If he actually cared about this issue, he himself would be directing MCDM to start talking to people like Chessex (yes even at this stage) about what the logistics would be in getting in quality versions of these dice made and how cheaply it could be done, not pushing it off to the richest hobbyists.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8971890, member: 18"] Yeah that's another one of these pie-in-the-sky "I live in a bubble full of basically wealthy American nerds" non-solutions Matt comes up with. Making the design open solves [I]nothing[/I] re: cost or quality. It just lowers the barriers to other people solving a problem Matt is intentionally creating, without having a solution or real mitigation. He fell in love with the idea before he considered the problems, and now he can't fact the problems, frankly. Home 3D-printed dice are the worst dice you will find, essentially. Even cheap plastic crap which rolls badly is better quality. And even in the US, less than 1 in 100 people has access to a home 3D printer, last I heard. And those who do are disproportionately wealthier, so are those less impacted anyway. An open design means we [I]may[/I] get a company like Everything Dice making some dice for this - which is lovely, right, because they'll be high quality, balanced, and roll well. But if they're from Everything Dice, they'll cost $60 per 7-dice set, at a dead minimum - and that's assuming Everything Dice even do that, and don't mark them up, and use their cheapest possible materials. And from what we've seen of the game design - you don't need one of each dice - for most die sizes, you need multiple. Per player. Sure you can shuffle them round - we've all done that sooner or later, and we all also know how much time and confusion that adds ("Where's the other d4? I need to roll two!" followed by everyone lifting their papers and so on), and how it makes the game feel worse. (Full disclosure: I have one set of Everything Dice - they cost me $70 before shipping and took 6 weeks to get here - they're absolutely gorgeous - but that is an unreasonable cost for me for anything but a one-off personal luxury, and I'm not poor.) If he actually cared about this issue, he himself would be directing MCDM to start talking to people like Chessex (yes even at this stage) about what the logistics would be in getting in quality versions of these dice made and how cheaply it could be done, not pushing it off to the richest hobbyists. [/QUOTE]
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