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*TTRPGs General
MCDM's New Tactical TTRPG Hits $1M Crowdfunding On First Day!
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<blockquote data-quote="Velderan" data-source="post: 9231063" data-attributes="member: 7038056"><p>Something I wanted to touch on that was discussed further upthread was removing the roll to hit and how that impacts the game. If you roll an 11 or 12 on 2d6 when rolling your damage, that's a critical hit. Worth mentioning if you attack on someone else's turn for whatever reason, the same thing applies. What happens on a critical hit? It allows you to take an additional action (attack, charge, defend, recover, or use a maneuver). We only had 1 critical hit occur in the adventure, meanwhile we also only had 1 person roll snake eyes for their damage roll and both were met with the reaction you'd expect so from my limited sample size, removing the roll to hit doesn't really impact the drama or suspense of the game. It just shifts it to a different phase of the traditional combat process.</p></blockquote><p></p>
[QUOTE="Velderan, post: 9231063, member: 7038056"] Something I wanted to touch on that was discussed further upthread was removing the roll to hit and how that impacts the game. If you roll an 11 or 12 on 2d6 when rolling your damage, that's a critical hit. Worth mentioning if you attack on someone else's turn for whatever reason, the same thing applies. What happens on a critical hit? It allows you to take an additional action (attack, charge, defend, recover, or use a maneuver). We only had 1 critical hit occur in the adventure, meanwhile we also only had 1 person roll snake eyes for their damage roll and both were met with the reaction you'd expect so from my limited sample size, removing the roll to hit doesn't really impact the drama or suspense of the game. It just shifts it to a different phase of the traditional combat process. [/QUOTE]
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MCDM's New Tactical TTRPG Hits $1M Crowdfunding On First Day!
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