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McFarlane's Dragon
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<blockquote data-quote="Meloncov" data-source="post: 2506117" data-attributes="member: 17359"><p>I decided on a whim to stat out the McFarlane Dragons. To start with, here is the Komodo Clan:</p><p></p><p>Komodo Clan Dragon CR 20;Gargantuan Dragon (Earth); HD 28d12+140 (Dragon); hp 325; Init +3; Spd Fly, Poor 200, 60, Climb 40; AC 19; Atk +36 base melee, +27 base ranged; +36/+31/+31/+31 (4d6+12, Bite; 2d8+6, 2 Claws; 2d8+6, Tail slap; 2d6+6, 2 Wings); SA: Breath weapon (Su), Frightful presence (Ex), Snatch (Ex), Rend (Ex); SQ: Damage reduction (Su), Low-light vision (Ex); AL CE; SV Fort +21, Ref +19, Will +18; STR 35, DEX 16, CON 20, INT 6, WIS 15, CHA 6.</p><p>Skills: </p><p>Appraise+34, Balance+34, Climb+53, Spot+21. </p><p>Feats: </p><p>Endurance, Flyby Attack, Hover, Power Attack, Run, Toughness, Track, Wingover.</p><p>Komodo Clan Dragons are swift runners and climbers. They tend to be fierce and tenacious hunters with ravenous appetites ... man-eaters. They live in burrows and caves, and may be the cause of earthquakes.*</p><p></p><p></p><p>*quoted from spawn.com</p><p>Special Abilities</p><p>Earthquake(SA): Komodo Clan Dragons can use the spell Earthquake once per day as a spell like ability. Caster Level 17th.</p><p>Breath Weapon (Su) 60 ft. line. 15d8 electricity, Reflex DC23 half</p><p>Frightful Presence (Ex): 300ft radius,, HD 28 or fewer, Will DC 26 negates</p><p>Snatch (Ex): Against Medium or smaller creatures, bite for 4d6+12/round or claw for 2d8+6 per round</p><p>Damage Reduction(Ex) 5/-</p><p></p><p>Climate: any underground</p><p>Langauge: Draconic</p><p></p><p></p><p>So, is it any good? Should I stat out the rest of them?</p></blockquote><p></p>
[QUOTE="Meloncov, post: 2506117, member: 17359"] I decided on a whim to stat out the McFarlane Dragons. To start with, here is the Komodo Clan: Komodo Clan Dragon CR 20;Gargantuan Dragon (Earth); HD 28d12+140 (Dragon); hp 325; Init +3; Spd Fly, Poor 200, 60, Climb 40; AC 19; Atk +36 base melee, +27 base ranged; +36/+31/+31/+31 (4d6+12, Bite; 2d8+6, 2 Claws; 2d8+6, Tail slap; 2d6+6, 2 Wings); SA: Breath weapon (Su), Frightful presence (Ex), Snatch (Ex), Rend (Ex); SQ: Damage reduction (Su), Low-light vision (Ex); AL CE; SV Fort +21, Ref +19, Will +18; STR 35, DEX 16, CON 20, INT 6, WIS 15, CHA 6. Skills: Appraise+34, Balance+34, Climb+53, Spot+21. Feats: Endurance, Flyby Attack, Hover, Power Attack, Run, Toughness, Track, Wingover. Komodo Clan Dragons are swift runners and climbers. They tend to be fierce and tenacious hunters with ravenous appetites ... man-eaters. They live in burrows and caves, and may be the cause of earthquakes.* *quoted from spawn.com Special Abilities Earthquake(SA): Komodo Clan Dragons can use the spell Earthquake once per day as a spell like ability. Caster Level 17th. Breath Weapon (Su) 60 ft. line. 15d8 electricity, Reflex DC23 half Frightful Presence (Ex): 300ft radius,, HD 28 or fewer, Will DC 26 negates Snatch (Ex): Against Medium or smaller creatures, bite for 4d6+12/round or claw for 2d8+6 per round Damage Reduction(Ex) 5/- Climate: any underground Langauge: Draconic So, is it any good? Should I stat out the rest of them? [/QUOTE]
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