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<blockquote data-quote="Randomthoughts" data-source="post: 5732349" data-attributes="member: 6681248"><p>A few ideas spring to mind but they're epic in scope - not something resolved in a story arc or two:</p><p> </p><p>If it's a killing stone, it's value would be to use it to kill something "unkillable" like a god. The big bad would be the enemy of this god. Perhaps the PCs are allies (or will become allies) of this god. A less epic use of a killing stone would be to kill a king or important figure.</p><p> </p><p>Maybe the big bad uses the PCs to get parts of the stone, but eventually they may figure out that they're being used. You can connect this megaplot with their backstories including things like blackmailing them to help the big bad if the PCs don't cooperate.</p><p> </p><p>You can also go a completely different route with the killing stone. In your story of "Cain vs Abel", what happened to Cain? Maybe he's the big bad, but he wants to reassemble the stone to perform a ritual that would redeem him somehow? Look to Moorcocks "The War Hound and the World's Pain" for inspiration.</p><p> </p><p>Maybe you could have two parties vyying for the stone - the big bad that wants to use the stone to kill a god and Cain, who wants to ultimately use it to redeem himself. The big bad can trick the PCs in getting it for him, to prevent Cain from having it.</p><p> </p><p>Something else to consider: how does the killing stone relate to the god of Death? An artifact like this probably would attract the god's attention. Perhaps Cain is the god of Death? Perhaps the stone could usurp the god of Death (or perhaps could be the only thing that could "kill" the god of Death?).</p><p> </p><p>Well, those are my thoughts anyway. It'll be interesting to see what you decide. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Randomthoughts, post: 5732349, member: 6681248"] A few ideas spring to mind but they're epic in scope - not something resolved in a story arc or two: If it's a killing stone, it's value would be to use it to kill something "unkillable" like a god. The big bad would be the enemy of this god. Perhaps the PCs are allies (or will become allies) of this god. A less epic use of a killing stone would be to kill a king or important figure. Maybe the big bad uses the PCs to get parts of the stone, but eventually they may figure out that they're being used. You can connect this megaplot with their backstories including things like blackmailing them to help the big bad if the PCs don't cooperate. You can also go a completely different route with the killing stone. In your story of "Cain vs Abel", what happened to Cain? Maybe he's the big bad, but he wants to reassemble the stone to perform a ritual that would redeem him somehow? Look to Moorcocks "The War Hound and the World's Pain" for inspiration. Maybe you could have two parties vyying for the stone - the big bad that wants to use the stone to kill a god and Cain, who wants to ultimately use it to redeem himself. The big bad can trick the PCs in getting it for him, to prevent Cain from having it. Something else to consider: how does the killing stone relate to the god of Death? An artifact like this probably would attract the god's attention. Perhaps Cain is the god of Death? Perhaps the stone could usurp the god of Death (or perhaps could be the only thing that could "kill" the god of Death?). Well, those are my thoughts anyway. It'll be interesting to see what you decide. :) [/QUOTE]
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