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General Tabletop Discussion
*Dungeons & Dragons
me finally making the big monk discussion thread
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<blockquote data-quote="doctorbadwolf" data-source="post: 8215706" data-attributes="member: 6704184"><p>Look, the Monk could use a few optional swapout features, but this idea that the class is restricted by its base features is just silly. </p><p></p><p>A hadoken just has to have damage output that makes it not better than running up and spending the same ki on attacks, and a range that makes it a meaningful expansion of what the monk can do.</p><p></p><p>I had a Sun Soul monk that changed their damage type to force, and when the radiant fireball class feature came online...treated it as a fully powered up hadoken. We also tweaked the basic feature to allow the same damage on one hit as an action+bonus, which had upsides and downsides.</p><p></p><p>Another thing we played with was a damage-oriented Stunning Strike replacement where you simply get 2d6 force damage for 1ki, and 1d6 per additional ki, with a max ki per hit equal to your prof bonus.</p><p></p><p>As for strength monks, I’m not very concerned about most of the concepts people want to push into that category being monks, but I’ll play ball.</p><p></p><p>Boxer (again, give me a story for this that is esoteric or mystic, and thus belongs in the monk at all) is a subclass that benefits from strength, and can spend ki to simply make very powerful single attacks.</p><p>I mean, really it’s an open hand monk with reflavoring, but whatever. </p><p></p><p>Also, I’d rather see the fighter get an optional variant feature of Unarmored defense: Int, you can use shields with this, but if you don’t you get +5ft speed. Serves both the boxer, and the swashbuckling weapons master</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8215706, member: 6704184"] Look, the Monk could use a few optional swapout features, but this idea that the class is restricted by its base features is just silly. A hadoken just has to have damage output that makes it not better than running up and spending the same ki on attacks, and a range that makes it a meaningful expansion of what the monk can do. I had a Sun Soul monk that changed their damage type to force, and when the radiant fireball class feature came online...treated it as a fully powered up hadoken. We also tweaked the basic feature to allow the same damage on one hit as an action+bonus, which had upsides and downsides. Another thing we played with was a damage-oriented Stunning Strike replacement where you simply get 2d6 force damage for 1ki, and 1d6 per additional ki, with a max ki per hit equal to your prof bonus. As for strength monks, I’m not very concerned about most of the concepts people want to push into that category being monks, but I’ll play ball. Boxer (again, give me a story for this that is esoteric or mystic, and thus belongs in the monk at all) is a subclass that benefits from strength, and can spend ki to simply make very powerful single attacks. I mean, really it’s an open hand monk with reflavoring, but whatever. Also, I’d rather see the fighter get an optional variant feature of Unarmored defense: Int, you can use shields with this, but if you don’t you get +5ft speed. Serves both the boxer, and the swashbuckling weapons master [/QUOTE]
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