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me finally making the big monk discussion thread
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<blockquote data-quote="Minigiant" data-source="post: 8216623" data-attributes="member: 63508"><p>I'mnot saying that Monks don't deserve to be a class.</p><p>I'm saying that it like barbarians, paladins, and druids need to have more archetypes added to it and that I don't get the resistence to it.</p><p></p><p>The Druid now encompasses Asian, African, Australian, North Armerican, and South American naturalist priests in its fold.</p><p></p><p>So the monk should expand as well. However it cannot if it is hardcoded like you stated on FOB and Stunning Strike Dependency. Not every mystical martial artist relies on making a bunch light attacks a turn and stun locking foes.</p><p></p><p>Heck it doesn't even match old kung fu show/movies as the movie monk usually tanked 10 mooks before fighing the rival in a drawn out battle.</p><p></p><p>Punch Mook 1</p><p>Kick Mook 2</p><p>Chop Mook 3</p><p>Combo Mook 4</p><p>Kick Mook 5</p><p>Punch Mook 6</p><p></p><p>But you can't even do that as the monk's base <u>damage per hit</u> is <strong>so low.</strong></p><p>The song says "They were chopping them up, they were chopping them down" But monks don't OHKO anyone until level 17!</p><p>Seriously, I'm beginning to think the Monk is built <strong>all wrong</strong>.</p><p></p><p></p><p></p><p>IMG, monks choose a form. Each form has their own AC calculation, base attack pattern, ki improvement, and ultimate ki attack.</p><p></p><p>Air gets Flurry of Blows, Step of the Wind, and Fierce Hurricane</p><p>Earth gets Stone Strike, Move like Mountain, and Stunning Fist</p><p>Water gets Crashing Suplex, Diving Kick, and Tsunami Cutter</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8216623, member: 63508"] I'mnot saying that Monks don't deserve to be a class. I'm saying that it like barbarians, paladins, and druids need to have more archetypes added to it and that I don't get the resistence to it. The Druid now encompasses Asian, African, Australian, North Armerican, and South American naturalist priests in its fold. So the monk should expand as well. However it cannot if it is hardcoded like you stated on FOB and Stunning Strike Dependency. Not every mystical martial artist relies on making a bunch light attacks a turn and stun locking foes. Heck it doesn't even match old kung fu show/movies as the movie monk usually tanked 10 mooks before fighing the rival in a drawn out battle. Punch Mook 1 Kick Mook 2 Chop Mook 3 Combo Mook 4 Kick Mook 5 Punch Mook 6 But you can't even do that as the monk's base [U]damage per hit[/U] is [B]so low.[/B] The song says "They were chopping them up, they were chopping them down" But monks don't OHKO anyone until level 17! Seriously, I'm beginning to think the Monk is built [B]all wrong[/B]. IMG, monks choose a form. Each form has their own AC calculation, base attack pattern, ki improvement, and ultimate ki attack. Air gets Flurry of Blows, Step of the Wind, and Fierce Hurricane Earth gets Stone Strike, Move like Mountain, and Stunning Fist Water gets Crashing Suplex, Diving Kick, and Tsunami Cutter [/QUOTE]
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