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<blockquote data-quote="Hippy" data-source="post: 4139310" data-attributes="member: 63574"><p><strong>Skills and Class Powers</strong></p><p></p><p>Mr. Mona and Paizo Crew:</p><p></p><p>First let me say I am thrilled that you have decided to keep on with the 3.5 OGL. I for one (and I know I am hardly alone) have hundreds of dollars invested in 3.5 materials, ranging from hardback books to softcover manuals, supplements, and modules. A major reason for me not to "convert" to a 4E system anytime soon. My concern is that from the rules as they have been presented so far. It is difficult to manage the power level of the new core classes to the "add on" classes from the "Complete" series from WOTC and others. I understand the need to create something "Paizo", but IMHO it comes to close to making my 3.5 materials difficult to use without house ruling new powers and abillities to "keep up with the Jones'" as it were. I am concerned that we are getting into too much power creep that is not needed for Pathfinder to be a great system.</p><p></p><p>Your skill system as currently presented I am not a fan of as it creates to generic a list of skilled PCs. No longer can I tweak my PC or NPC to be the great 2nd story man, or "Mr. Shadow" with hide, as these skills effectively become the same for each PC leveled character that has them. Yes I realize there are some skills that need revision, and I applaud your efforts to makes these positive changes, however please consider doing so within the confines of the individual point system of 3.5. It will make it easier for us to utilize with our other materials and will still allow for individuality.</p><p></p><p>Best wishes,</p><p></p><p>Hippy</p></blockquote><p></p>
[QUOTE="Hippy, post: 4139310, member: 63574"] [b]Skills and Class Powers[/b] Mr. Mona and Paizo Crew: First let me say I am thrilled that you have decided to keep on with the 3.5 OGL. I for one (and I know I am hardly alone) have hundreds of dollars invested in 3.5 materials, ranging from hardback books to softcover manuals, supplements, and modules. A major reason for me not to "convert" to a 4E system anytime soon. My concern is that from the rules as they have been presented so far. It is difficult to manage the power level of the new core classes to the "add on" classes from the "Complete" series from WOTC and others. I understand the need to create something "Paizo", but IMHO it comes to close to making my 3.5 materials difficult to use without house ruling new powers and abillities to "keep up with the Jones'" as it were. I am concerned that we are getting into too much power creep that is not needed for Pathfinder to be a great system. Your skill system as currently presented I am not a fan of as it creates to generic a list of skilled PCs. No longer can I tweak my PC or NPC to be the great 2nd story man, or "Mr. Shadow" with hide, as these skills effectively become the same for each PC leveled character that has them. Yes I realize there are some skills that need revision, and I applaud your efforts to makes these positive changes, however please consider doing so within the confines of the individual point system of 3.5. It will make it easier for us to utilize with our other materials and will still allow for individuality. Best wishes, Hippy [/QUOTE]
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