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<blockquote data-quote="ashockney" data-source="post: 2124902" data-attributes="member: 1363"><p>This is a great thread, and I've got a couple of bad (good) examples:</p><p></p><p>1st Edition, the party was "loaded down with magic items" and I was looking for a good way to take them down a couple notches (probably around 12th level, and there weren't many bad guys left to fight, that weren't uniques). So, during the wedding of one of the characters, the whole party got jumped by the "shadow ninjas" who did nothing but use Rods of Negation on all their items. I didn't even play it out for the players, saying, "it would be too painful, trust me." It was bad, really bad. In a reunion adventure, circa 2000, the characters finally got to the evil villians behind the "shadow ninjas". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>One of the characters took a break from our campaign, and at the beginning of the night, I had one of the campaign's BBEG's show up with the missing player's character's hands lopped off. Again, no chance to play it out. Just, bam, he's not here, so he got whacked. Ohhhhhh...he was mad when he found out.</p><p></p><p>Finally, one that I played in. One of my friends was running a great 2nd Ed campaign, and we were up to about 12th level. We really liked our characters, and we had to get from one end of FR to the other (I believe Waterdeep to Thay). We hadn't been there before, and there was no immediate way to get there quickly. We'll teleport! Everyone joined in. We don't teleport often, so we were really surprised when he told us to roll percents. Needless to say, we failed miserably, and it killed the whole party. End of campaign. Boy, that stunk.</p></blockquote><p></p>
[QUOTE="ashockney, post: 2124902, member: 1363"] This is a great thread, and I've got a couple of bad (good) examples: 1st Edition, the party was "loaded down with magic items" and I was looking for a good way to take them down a couple notches (probably around 12th level, and there weren't many bad guys left to fight, that weren't uniques). So, during the wedding of one of the characters, the whole party got jumped by the "shadow ninjas" who did nothing but use Rods of Negation on all their items. I didn't even play it out for the players, saying, "it would be too painful, trust me." It was bad, really bad. In a reunion adventure, circa 2000, the characters finally got to the evil villians behind the "shadow ninjas". :D One of the characters took a break from our campaign, and at the beginning of the night, I had one of the campaign's BBEG's show up with the missing player's character's hands lopped off. Again, no chance to play it out. Just, bam, he's not here, so he got whacked. Ohhhhhh...he was mad when he found out. Finally, one that I played in. One of my friends was running a great 2nd Ed campaign, and we were up to about 12th level. We really liked our characters, and we had to get from one end of FR to the other (I believe Waterdeep to Thay). We hadn't been there before, and there was no immediate way to get there quickly. We'll teleport! Everyone joined in. We don't teleport often, so we were really surprised when he told us to roll percents. Needless to say, we failed miserably, and it killed the whole party. End of campaign. Boy, that stunk. [/QUOTE]
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