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<blockquote data-quote="TheYeti1775" data-source="post: 2125209" data-attributes="member: 20914"><p><strong>The Ninja Rat Death....</strong></p><p></p><p>Clearing vermin from a room. Just cleaning out a tower. And we played Triple 20 = Death.</p><p>7th Level Wizard, Burning Hands.</p><p>Sequence ----</p><p>1. Rogue listens and picks the door, says sounds like a lot of rats.</p><p>2. Fighter kicks open door.</p><p>3. Wizard steps forward and casts.</p><p>4. All but one rat are horrible burned with failed saves.</p><p>5. Ninja Rat Saves, One Hit Point Left.</p><p>6. Rat's Initiative.</p><p>7. First Roll - 20</p><p>8. Second Roll to confirm - 20</p><p>9. Third Roll - 20</p><p>10. Dead Wizard. Because of the Triple 20, we figured the rat had leapt and tore out my guys thoart. Dead before he hit the floor.</p><p>11. Party rolls miserably, chassing rat through the three rooms on that floor. Finally Cleric hits it with the shocking mace for a crit splattering her in blood all over her nice white vestments.</p></blockquote><p></p>
[QUOTE="TheYeti1775, post: 2125209, member: 20914"] [b]The Ninja Rat Death....[/b] Clearing vermin from a room. Just cleaning out a tower. And we played Triple 20 = Death. 7th Level Wizard, Burning Hands. Sequence ---- 1. Rogue listens and picks the door, says sounds like a lot of rats. 2. Fighter kicks open door. 3. Wizard steps forward and casts. 4. All but one rat are horrible burned with failed saves. 5. Ninja Rat Saves, One Hit Point Left. 6. Rat's Initiative. 7. First Roll - 20 8. Second Roll to confirm - 20 9. Third Roll - 20 10. Dead Wizard. Because of the Triple 20, we figured the rat had leapt and tore out my guys thoart. Dead before he hit the floor. 11. Party rolls miserably, chassing rat through the three rooms on that floor. Finally Cleric hits it with the shocking mace for a crit splattering her in blood all over her nice white vestments. [/QUOTE]
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