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<blockquote data-quote="Halcyon" data-source="post: 2127241" data-attributes="member: 30251"><p>This may not be mean so much as comic, but then again it was a situation the player created. I should preface this by saying that I was a player in this game and not the GM, but it was recent and most of us (except the poor guy this happened to) nearly hurt ourselves laughing. In fairness the DM did let him roll several times to avoid this series of events...</p><p></p><p>So to set the stage our party is travelling along a mountain pass when we are ambushed by some kind of giants. The mountain is kind of tiered, so that there is another ledge about 20 feet below the one we are on, and another about 20 feet below that. In the initial attack most of our party is pushed off our ledge and knocked to the one below, taking falling damage and all that. The only party members who manage to avoid this fate are an NPC traveling with the group, our giant warmain and our wolverine totem warrior (this is an AU/AE game). The totem warrior was so pround of his new wolverine companion (we had all just got 3rd level) and had been telling us the whole time we were heading up the mountain about how his wolverine was "such a good climber." Because of this, and perhaps some weird fetish Id rather not speculate on, he had decided to take a rope and tie one end around the wolverine and the other end around his waist. Perhaps you can see where this is going... Since we had almost all been bullrushed off the ledge, the next round the giants had turned on the few remaining characters on the original ledge. After a few rounds of combat the totem warrior is really hurting, with his wolverine incapacitated and his own hit points dangerously close to zero. At this point, despite our greenbond's urging to sit tight, the totem warrior decides his best option is to jump. The slight problem being, he is tethered to a now unconscious wolverine. So dragging the wolverine to the edge of the ledge, he leaps down, dragging the wolverine off as he jumps. It's at this point that events really start to mirror some kind of cartoon. The totem warrior rolls for falling damage and takes enough so that he goes unconscious. The DM makes a few rolls, and then informs the warrior that the last thing he sees in a haze as he falls to the ground is his wolverine....falling past him to the ledge even further below. This of course leads to the now unconscious warrior being pulled off the ledge by the unconscious wolverine. The totem warrior ends up falling onto the wolverine, killing it and barely surviving himself. I hadn't laughed so hard at a game in a long time.</p></blockquote><p></p>
[QUOTE="Halcyon, post: 2127241, member: 30251"] This may not be mean so much as comic, but then again it was a situation the player created. I should preface this by saying that I was a player in this game and not the GM, but it was recent and most of us (except the poor guy this happened to) nearly hurt ourselves laughing. In fairness the DM did let him roll several times to avoid this series of events... So to set the stage our party is travelling along a mountain pass when we are ambushed by some kind of giants. The mountain is kind of tiered, so that there is another ledge about 20 feet below the one we are on, and another about 20 feet below that. In the initial attack most of our party is pushed off our ledge and knocked to the one below, taking falling damage and all that. The only party members who manage to avoid this fate are an NPC traveling with the group, our giant warmain and our wolverine totem warrior (this is an AU/AE game). The totem warrior was so pround of his new wolverine companion (we had all just got 3rd level) and had been telling us the whole time we were heading up the mountain about how his wolverine was "such a good climber." Because of this, and perhaps some weird fetish Id rather not speculate on, he had decided to take a rope and tie one end around the wolverine and the other end around his waist. Perhaps you can see where this is going... Since we had almost all been bullrushed off the ledge, the next round the giants had turned on the few remaining characters on the original ledge. After a few rounds of combat the totem warrior is really hurting, with his wolverine incapacitated and his own hit points dangerously close to zero. At this point, despite our greenbond's urging to sit tight, the totem warrior decides his best option is to jump. The slight problem being, he is tethered to a now unconscious wolverine. So dragging the wolverine to the edge of the ledge, he leaps down, dragging the wolverine off as he jumps. It's at this point that events really start to mirror some kind of cartoon. The totem warrior rolls for falling damage and takes enough so that he goes unconscious. The DM makes a few rolls, and then informs the warrior that the last thing he sees in a haze as he falls to the ground is his wolverine....falling past him to the ledge even further below. This of course leads to the now unconscious warrior being pulled off the ledge by the unconscious wolverine. The totem warrior ends up falling onto the wolverine, killing it and barely surviving himself. I hadn't laughed so hard at a game in a long time. [/QUOTE]
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