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Mearls: Abilities as the core?
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<blockquote data-quote="delericho" data-source="post: 5612063" data-attributes="member: 22424"><p>A couple of months ago, he declared that D&D gamers clearly preferred big, complex systems, and now he's talking about minimalist D&D?</p><p></p><p>(And what I find most frustrating about all of that is that I definitely prefer a rules-<em>medium</em> system - both 3e/PF and 4e are too complex for my tastes, but I also don't want something too simple. For me, SWSE pretty much hit the sweet spot dead-on.)</p><p></p><p>What I like about the current model (and even more the 3e/PF model) is that there is a distinct divide between a characters 'innate' capabilities (ability scores), and the training he has put in various things (skill ranks, feats, and the like). Thus, the character's ability scores absolutely <em>influence</em> your final modifiers/totals, but they don't determine them - and are, in fact, a fairly minor component next to training.</p><p></p><p>Mike's proposed system would seem to negate that - if you're stuck with a low-Str at 1st level you're going to suck at Athletics... and you're <em>always</em> going to suck at Athletics.</p></blockquote><p></p>
[QUOTE="delericho, post: 5612063, member: 22424"] A couple of months ago, he declared that D&D gamers clearly preferred big, complex systems, and now he's talking about minimalist D&D? (And what I find most frustrating about all of that is that I definitely prefer a rules-[i]medium[/i] system - both 3e/PF and 4e are too complex for my tastes, but I also don't want something too simple. For me, SWSE pretty much hit the sweet spot dead-on.) What I like about the current model (and even more the 3e/PF model) is that there is a distinct divide between a characters 'innate' capabilities (ability scores), and the training he has put in various things (skill ranks, feats, and the like). Thus, the character's ability scores absolutely [i]influence[/i] your final modifiers/totals, but they don't determine them - and are, in fact, a fairly minor component next to training. Mike's proposed system would seem to negate that - if you're stuck with a low-Str at 1st level you're going to suck at Athletics... and you're [i]always[/i] going to suck at Athletics. [/QUOTE]
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