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Mearls: Abilities as the core?
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<blockquote data-quote="BryonD" data-source="post: 5616333" data-attributes="member: 957"><p>I'm glad you see it that way. But it is routine to have people insist that they played 3E and they now play 4E and there is no difference for them and, therefore, there is no real difference for anyone else. A lot of people ARE claiming exactly that.</p><p></p><p></p><p>OK. They said so.</p><p></p><p></p><p>So would roleplaying Superman in a 100 point GURPS game using only the core book be just as fulfilling as roleplaying Superman in a 1,000 point GURPS game using the SUPERs supplement?</p><p></p><p>We can all sit around and tell a shared story. A lot of the fun, at least to me, comes from using a solid system for modeling the story being told. Telling a story and playing an RPG are related but importantly different activities. </p><p></p><p></p><p>You are making my point for me.</p><p>You just said that Role Playing is just sitting around telling a story and so it doesn't matter what system you are sitting around. But suddenly it is not "sensible at all" to swap out 4E for Descent. If you are "just telling stories", then you are just telling stories.</p><p></p><p>I AGREE with you that you can't just swap out systems. Because in addition to telling a story, the system you are sitting around when you do that is important.</p><p></p><p>I we were to assign numbers arbitrarily I'd give 3E a 20, 4E a 14 and Descent a 4. 4E is vastly better than Descent. But anything less than an 18 turns out to be "not good enough", so as far a I care, 4E and Descent are in the same group.</p><p></p><p>And you can say that, to you, 3E is a 20 (or a 2) and 4E is a 50. That's great. I'm not offering any comment on your opinions or preferences. I accept them. All I'm saying is that people who don't accept these differences as being real to a lot of players are wrong about that. Lack of awareness does not make it go away.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5616333, member: 957"] I'm glad you see it that way. But it is routine to have people insist that they played 3E and they now play 4E and there is no difference for them and, therefore, there is no real difference for anyone else. A lot of people ARE claiming exactly that. OK. They said so. So would roleplaying Superman in a 100 point GURPS game using only the core book be just as fulfilling as roleplaying Superman in a 1,000 point GURPS game using the SUPERs supplement? We can all sit around and tell a shared story. A lot of the fun, at least to me, comes from using a solid system for modeling the story being told. Telling a story and playing an RPG are related but importantly different activities. You are making my point for me. You just said that Role Playing is just sitting around telling a story and so it doesn't matter what system you are sitting around. But suddenly it is not "sensible at all" to swap out 4E for Descent. If you are "just telling stories", then you are just telling stories. I AGREE with you that you can't just swap out systems. Because in addition to telling a story, the system you are sitting around when you do that is important. I we were to assign numbers arbitrarily I'd give 3E a 20, 4E a 14 and Descent a 4. 4E is vastly better than Descent. But anything less than an 18 turns out to be "not good enough", so as far a I care, 4E and Descent are in the same group. And you can say that, to you, 3E is a 20 (or a 2) and 4E is a 50. That's great. I'm not offering any comment on your opinions or preferences. I accept them. All I'm saying is that people who don't accept these differences as being real to a lot of players are wrong about that. Lack of awareness does not make it go away. [/QUOTE]
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