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Mearls: Abilities as the core?
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<blockquote data-quote="BryonD" data-source="post: 5619960" data-attributes="member: 957"><p>Well, I'll repeat my standard point.</p><p></p><p>Nothing in 4E is REMOTELY "the death of roleplaying". </p><p></p><p>However, "metagame mechanics", "gamist design", or whatever label we want to apply have a very significant impact on the RPG experience. That impact may be awesome, terrible, or somewhere in between. The subjective value of it is not in question. But refusal to accept that there is a "significant" difference, or at least that someone ELSE could very reasonably experience this significant difference, even if you don't, is the boggling thing.</p><p></p><p>Simple question for you: Are the rules to Descent "the death of roleplaying"?</p><p>I know a lot of 4E fans start gnashing their teeth at the first mention of any "board game", but bear with me. I'm not asking "is 4e equivalent to Descent". It is not. I'm asking: "Are the rules of Descent the death of roleplaying".</p><p></p><p>I can roleplay in Descent just as much as I can roleplay in 4E AND just as much as I can roleplay in 3E. Do you dispute that?</p><p></p><p>But the simple ability to role play on top of a game does not mean that this game provides a quality "role playing game experience". What constitutes that quality is vastly subjective. But I think we can agree that it is probably pretty hard to find someone who considers Descent to be the greatest RPG ever. But if you did, could you prove him wrong? I doubt it. You would probably just be convinced that his idea of a great RPG was deeply different than yours.</p><p></p><p>4E is vastly better than Descent, IMO. (as an RPG)</p><p>But, this is not a boolean issue. </p><p>There are degrees. And not just the measure of those degrees, but even what constitutes the very scales those measures are recorded on are subjective. </p><p>My ability to role play is the same in Descent, 4E, and 3E. No death here.</p><p>The quality of RPG experience is 3E is awesome, in Descent is crap, and in 4E is good.</p><p>Descent is fun. But when I want an RPG it will not be my choice. But it isn't competing to be my RPG of choice.</p><p>4E is a good. But I'll stick with awesome.</p><p></p><p>So, are the rules to Descent "the death of roleplaying"?</p></blockquote><p></p>
[QUOTE="BryonD, post: 5619960, member: 957"] Well, I'll repeat my standard point. Nothing in 4E is REMOTELY "the death of roleplaying". However, "metagame mechanics", "gamist design", or whatever label we want to apply have a very significant impact on the RPG experience. That impact may be awesome, terrible, or somewhere in between. The subjective value of it is not in question. But refusal to accept that there is a "significant" difference, or at least that someone ELSE could very reasonably experience this significant difference, even if you don't, is the boggling thing. Simple question for you: Are the rules to Descent "the death of roleplaying"? I know a lot of 4E fans start gnashing their teeth at the first mention of any "board game", but bear with me. I'm not asking "is 4e equivalent to Descent". It is not. I'm asking: "Are the rules of Descent the death of roleplaying". I can roleplay in Descent just as much as I can roleplay in 4E AND just as much as I can roleplay in 3E. Do you dispute that? But the simple ability to role play on top of a game does not mean that this game provides a quality "role playing game experience". What constitutes that quality is vastly subjective. But I think we can agree that it is probably pretty hard to find someone who considers Descent to be the greatest RPG ever. But if you did, could you prove him wrong? I doubt it. You would probably just be convinced that his idea of a great RPG was deeply different than yours. 4E is vastly better than Descent, IMO. (as an RPG) But, this is not a boolean issue. There are degrees. And not just the measure of those degrees, but even what constitutes the very scales those measures are recorded on are subjective. My ability to role play is the same in Descent, 4E, and 3E. No death here. The quality of RPG experience is 3E is awesome, in Descent is crap, and in 4E is good. Descent is fun. But when I want an RPG it will not be my choice. But it isn't competing to be my RPG of choice. 4E is a good. But I'll stick with awesome. So, are the rules to Descent "the death of roleplaying"? [/QUOTE]
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