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General Tabletop Discussion
*Dungeons & Dragons
Mearls has some Interesting Ideals about how to fix high level wizards.
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<blockquote data-quote="tetrasodium" data-source="post: 9841427" data-attributes="member: 93670"><p>You are drastically underselling what the 5e caster has and dramatically overstating what the 3x one has. I can't even comment on that without highlighting how you've obviously stacked the comparison to look even worse t using 3.x sorcerer spell slot count and 5e wizard spell list for the comparison & that needs to be addressed first.</p><p></p><p>Back in 3.x the sorcerer got more spell slots than the wizard (quite a few!) but had a much more limited spel list without the free bonus spells from a subclass.... Sooooo.... Let's ignore all that and make it an easy wizard to wizard comparison because the 3.x sorc didn't have as many S+ tier spells.</p><p></p><p>The 3.5 wizard has a lot fewer spell slots than you note and which spells slots it had at any time were important. Is had:</p><p>4 level 0 slots but those were almost useless beyond disabling regen with a nonscaling acid splash/fire bolt 1d4 of damage if the party didn't have a relevant elemental or aligned weapon.l, but that's an absurd scenario for a level 20 party that took th long road there so we can ignore them from the count.</p><p>From there it had 4 specific 1st level spells prepared across four first level slots. "Specific" means that two castings of a spell like shield is only possible if two of those four are dedicated to shield? Outside of some edge case PrC it was not usually possible for a wizard to sub in some other spell.</p><p></p><p>Next they had 4 specific second level spells across four second level slots with all of the same limits imposed by vancian prep as the first level slots</p><p></p><p>From there the trend continues all the way across the board to 9th level wher they had been gaining +1 9th level elot per level since 17.</p><p></p><p>The total number of spells available on their spell book is relevant yes, but it's relevant tomorrow <em>after</em> "a good night's sleep and spending 1hour studying their spell book".</p><p>The 3.5 sorcerer had flexible casting as a spells known class but far less available spells and a whole lot fewer A+ / S tier spells</p><p></p><p>By comparison the 5e wizard has wizard level plus int mod spells prepared of <em>any</em> level and can upcast an S+ tier spell (or any other spell) into any unused higher level slot without the vancian prep restrictions. Add to that the fact that a lot of 3.5 S tier spells buffed a party member or applied debuff/control to monsters when in ways that made the other party members shine bright as heck</p><p></p><p>The 5e wizard and sorcerer were so different I question if you never played 3m5e to make that comparison by mistake or if it was deliberate obfuscation.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9841427, member: 93670"] You are drastically underselling what the 5e caster has and dramatically overstating what the 3x one has. I can't even comment on that without highlighting how you've obviously stacked the comparison to look even worse t using 3.x sorcerer spell slot count and 5e wizard spell list for the comparison & that needs to be addressed first. Back in 3.x the sorcerer got more spell slots than the wizard (quite a few!) but had a much more limited spel list without the free bonus spells from a subclass.... Sooooo.... Let's ignore all that and make it an easy wizard to wizard comparison because the 3.x sorc didn't have as many S+ tier spells. The 3.5 wizard has a lot fewer spell slots than you note and which spells slots it had at any time were important. Is had: 4 level 0 slots but those were almost useless beyond disabling regen with a nonscaling acid splash/fire bolt 1d4 of damage if the party didn't have a relevant elemental or aligned weapon.l, but that's an absurd scenario for a level 20 party that took th long road there so we can ignore them from the count. From there it had 4 specific 1st level spells prepared across four first level slots. "Specific" means that two castings of a spell like shield is only possible if two of those four are dedicated to shield? Outside of some edge case PrC it was not usually possible for a wizard to sub in some other spell. Next they had 4 specific second level spells across four second level slots with all of the same limits imposed by vancian prep as the first level slots From there the trend continues all the way across the board to 9th level wher they had been gaining +1 9th level elot per level since 17. The total number of spells available on their spell book is relevant yes, but it's relevant tomorrow [I]after[/I] "a good night's sleep and spending 1hour studying their spell book". The 3.5 sorcerer had flexible casting as a spells known class but far less available spells and a whole lot fewer A+ / S tier spells By comparison the 5e wizard has wizard level plus int mod spells prepared of [I]any[/I] level and can upcast an S+ tier spell (or any other spell) into any unused higher level slot without the vancian prep restrictions. Add to that the fact that a lot of 3.5 S tier spells buffed a party member or applied debuff/control to monsters when in ways that made the other party members shine bright as heck The 5e wizard and sorcerer were so different I question if you never played 3m5e to make that comparison by mistake or if it was deliberate obfuscation. [/QUOTE]
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Mearls has some Interesting Ideals about how to fix high level wizards.
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