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*Dungeons & Dragons
Mearls has some Interesting Ideals about how to fix high level wizards.
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<blockquote data-quote="Tigris" data-source="post: 9842075" data-attributes="member: 7043270"><p>Timing. Thats what id did well.</p><p></p><p>D&D 5e released before Critical role and stranger things and nerd culture in general getting a push (with big bang theory and others). Many other nerd hobbies also had increasing numbers in the years 5e had.</p><p></p><p></p><p>5e was the weakest D&D release as a whole (even if PHB may have been good), so weak indeed that in the 2nd year of 5e WotC needed to release 2e, 3e and 4e as pdf on drivethru to push D&D sales (look up the release dates). In total only getting 29 million revenue in the first year and 2nd year.</p><p></p><p></p><p>I know you will bring your "5e sales only was bad because of 4e was so bad" excuse, but this is just not how things worked. People did buy not just the PHB books in 4e but many others books as well.</p><p></p><p>Rpgs are not 1 time preorder. And for 5e there was even a public playtest so many buzz before and people knew about the edition and what they buy so its not like people dont buy it because they dont like 4ey they knew that 5e would be different. It also had 40 years D&D celebration and it still had the weakest 1st year sale and needed 2E, 3E and 4E PHB/DMG releases to not lose sales in the 2nd year. (And yes the old version pdfs bring lot of money. Even in 2019 it was still 21%)</p><p></p><p>And this even though 5e "PHB preorders were above expectations" and even though there was no new D&D books 2 years before. (Unlike in 3E, 3.5 and 4E) so people did not get the "I just bought books recently" which was critizized in 3.5 and 4e from fans.</p><p></p><p></p><p>Games get popular when they are in popular movies. Poker got a big push from casino royale. Chess a big push from queens gambit. D&D a huge push from crirical role and streaming becoming popular and from stranger things.</p><p></p><p></p><p>Most 5e players by far never did play any other version and never had the choice which version to play. They dont play 5e because its soo good. They play 5e because they want to play D&D and thats the current version.</p><p></p><p></p><p>Of course 5e made some things correct:</p><p></p><p>Letting a good designer write the first 5e adventure. (While 4e had such a horrible 4st adventure that it got pulled from sale)</p><p></p><p>Having again an open license (and they tried to change that again and it failed miserably. They never undid this error with 4e)</p><p></p><p>Not trying to get 100 millions a year and not panicking and do dumb decisions even when it was below 30.</p></blockquote><p></p>
[QUOTE="Tigris, post: 9842075, member: 7043270"] Timing. Thats what id did well. D&D 5e released before Critical role and stranger things and nerd culture in general getting a push (with big bang theory and others). Many other nerd hobbies also had increasing numbers in the years 5e had. 5e was the weakest D&D release as a whole (even if PHB may have been good), so weak indeed that in the 2nd year of 5e WotC needed to release 2e, 3e and 4e as pdf on drivethru to push D&D sales (look up the release dates). In total only getting 29 million revenue in the first year and 2nd year. I know you will bring your "5e sales only was bad because of 4e was so bad" excuse, but this is just not how things worked. People did buy not just the PHB books in 4e but many others books as well. Rpgs are not 1 time preorder. And for 5e there was even a public playtest so many buzz before and people knew about the edition and what they buy so its not like people dont buy it because they dont like 4ey they knew that 5e would be different. It also had 40 years D&D celebration and it still had the weakest 1st year sale and needed 2E, 3E and 4E PHB/DMG releases to not lose sales in the 2nd year. (And yes the old version pdfs bring lot of money. Even in 2019 it was still 21%) And this even though 5e "PHB preorders were above expectations" and even though there was no new D&D books 2 years before. (Unlike in 3E, 3.5 and 4E) so people did not get the "I just bought books recently" which was critizized in 3.5 and 4e from fans. Games get popular when they are in popular movies. Poker got a big push from casino royale. Chess a big push from queens gambit. D&D a huge push from crirical role and streaming becoming popular and from stranger things. Most 5e players by far never did play any other version and never had the choice which version to play. They dont play 5e because its soo good. They play 5e because they want to play D&D and thats the current version. Of course 5e made some things correct: Letting a good designer write the first 5e adventure. (While 4e had such a horrible 4st adventure that it got pulled from sale) Having again an open license (and they tried to change that again and it failed miserably. They never undid this error with 4e) Not trying to get 100 millions a year and not panicking and do dumb decisions even when it was below 30. [/QUOTE]
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Mearls has some Interesting Ideals about how to fix high level wizards.
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