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Mearls is the new manager of D&D
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<blockquote data-quote="Henry" data-source="post: 5183982" data-attributes="member: 158"><p>Yeah, I'm sure there are people who hate Stan Lee's work, too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>There have been many things that, on paper, sounded like bad ideas to me, but in practice turned out pretty damned good when I actually saw them. The Alternity game from TSR was one such -- I bought it, tried to get my head around it , couldn't, and dropped it for a whole year, until playing in a convention game demo of it that made it click for me; I ended up running two year-long campaigns of it afterwards.</p><p></p><p>Also, 4E initially hit me in the same way. I was convinced I wasn't going to like it. After I saw the finished product, however, it clicked for me in a way that 3E hadn't for several years, and in fact not since 1st edition AD&D had clicked for me in that way. Many of the things others have said 1st through 3rd had but 4 didn't, I've likewise determined 1st and 2nd had, but 3 DIDN'T. So, there've been plenty of things I've naysaid on paper, but not in actual practice.</p></blockquote><p></p>
[QUOTE="Henry, post: 5183982, member: 158"] Yeah, I'm sure there are people who hate Stan Lee's work, too. :D There have been many things that, on paper, sounded like bad ideas to me, but in practice turned out pretty damned good when I actually saw them. The Alternity game from TSR was one such -- I bought it, tried to get my head around it , couldn't, and dropped it for a whole year, until playing in a convention game demo of it that made it click for me; I ended up running two year-long campaigns of it afterwards. Also, 4E initially hit me in the same way. I was convinced I wasn't going to like it. After I saw the finished product, however, it clicked for me in a way that 3E hadn't for several years, and in fact not since 1st edition AD&D had clicked for me in that way. Many of the things others have said 1st through 3rd had but 4 didn't, I've likewise determined 1st and 2nd had, but 3 DIDN'T. So, there've been plenty of things I've naysaid on paper, but not in actual practice. [/QUOTE]
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