Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Mearls is the new manager of D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheYeti1775" data-source="post: 5184703" data-attributes="member: 20914"><p>First off, congrats on the new job. I wish you many long years at it at your own choosing.</p><p></p><p>I fully sympathize with your 2E feeling of void. It is probably very similar to what many of us felt with 4E.</p><p>I know I did, a feeling that D&D 'left me'.</p><p></p><p>I think the biggiest reason for it is in it's own conversion from prior editions to this current one (4e).</p><p>It takes some bearing with if you have the time or inclination to read.</p><p></p><p>Basic to 1E</p><p>Conversion pretty simple. </p><p>O look they added different classes for the races. </p><p>Dual Classing Humans / Multiclassing Demi-Humans</p><p>Charts and AC stayed the same, spells translated quite well.</p><p></p><p>1E to 2E</p><p>Straight forward conversion</p><p>Only real difference are now Proficiencies. And you lost a few classes Monk/Assasin.</p><p>This was a time of settings galore. Though it eventually doomed TSR, it can be rightly called both glory years and doom years in the later part.</p><p></p><p>2E to 3E</p><p>Spells translated comfortable enough.</p><p>AC goes up now. Well that makes since to most. -10AC was always a tough one to explain.</p><p>Proficiencies are now Skills are make a little more sense one difficulty checks. </p><p>Rolling High on everything is now considered good. Whereas prior editions was a mix mash of high or low depending what you were rolling for. 1's earned their rightful place in the Abyss and the 20's ruled from the Heavens.</p><p>A few name changes Thief to Rogue etc. </p><p></p><p>3E to 3.5E</p><p>No real change, just a few clarifications.</p><p></p><p>3.5E to 4E</p><p>Converting nightmare.</p><p>What the heck is a crushing blow for my fighter, why can't my 5th level Wizard cast Fireball blowing up a 20' radius for 5d6, wait what do you mean he is a controller now.</p><p>Shift/Pull/Push/etc</p><p></p><p>You can see how many of us were lost. While there are a few things I liked of 4E it fell into that realm of I didn't want to spend money on it. And I haven't. I've played it, had fun. But it isn't something I'm drawn in to playing willingly.</p><p></p><p>That is the hurdle you have before you. How to bring the ones like myself back into the fold. </p><p>I feel like I wouldn't do ya justice though if I didn't tell you the things I do like of it. It isn't a scrap it and start over that is needed.</p><p>1. LOVE the character builder. I wish I had one that robust for all the prior editions.</p><p>2. I really like the current method of Campaign Setting Delivery WotC is using. It allows the delve into us niches that love Darksun and other 'dead' settings. I like Darksun 2E a lot.</p><p>3. I like the removal of Vanican Spell Casting, though I miss it at the same time. The current mages feel more like sorcerors vice wizards.</p><p></p><p>I don't mind the game moving forward with itself, I think it just leapt too far forward at one time.</p><p></p><p>Now if you want a leap forward, 4E does lend itself greatly to a computer game especially if you incorporate the Character Builder into it. I think most of us would whole-heartedly gooble up a game that lets us build from scratch and play it.</p></blockquote><p></p>
[QUOTE="TheYeti1775, post: 5184703, member: 20914"] First off, congrats on the new job. I wish you many long years at it at your own choosing. I fully sympathize with your 2E feeling of void. It is probably very similar to what many of us felt with 4E. I know I did, a feeling that D&D 'left me'. I think the biggiest reason for it is in it's own conversion from prior editions to this current one (4e). It takes some bearing with if you have the time or inclination to read. Basic to 1E Conversion pretty simple. O look they added different classes for the races. Dual Classing Humans / Multiclassing Demi-Humans Charts and AC stayed the same, spells translated quite well. 1E to 2E Straight forward conversion Only real difference are now Proficiencies. And you lost a few classes Monk/Assasin. This was a time of settings galore. Though it eventually doomed TSR, it can be rightly called both glory years and doom years in the later part. 2E to 3E Spells translated comfortable enough. AC goes up now. Well that makes since to most. -10AC was always a tough one to explain. Proficiencies are now Skills are make a little more sense one difficulty checks. Rolling High on everything is now considered good. Whereas prior editions was a mix mash of high or low depending what you were rolling for. 1's earned their rightful place in the Abyss and the 20's ruled from the Heavens. A few name changes Thief to Rogue etc. 3E to 3.5E No real change, just a few clarifications. 3.5E to 4E Converting nightmare. What the heck is a crushing blow for my fighter, why can't my 5th level Wizard cast Fireball blowing up a 20' radius for 5d6, wait what do you mean he is a controller now. Shift/Pull/Push/etc You can see how many of us were lost. While there are a few things I liked of 4E it fell into that realm of I didn't want to spend money on it. And I haven't. I've played it, had fun. But it isn't something I'm drawn in to playing willingly. That is the hurdle you have before you. How to bring the ones like myself back into the fold. I feel like I wouldn't do ya justice though if I didn't tell you the things I do like of it. It isn't a scrap it and start over that is needed. 1. LOVE the character builder. I wish I had one that robust for all the prior editions. 2. I really like the current method of Campaign Setting Delivery WotC is using. It allows the delve into us niches that love Darksun and other 'dead' settings. I like Darksun 2E a lot. 3. I like the removal of Vanican Spell Casting, though I miss it at the same time. The current mages feel more like sorcerors vice wizards. I don't mind the game moving forward with itself, I think it just leapt too far forward at one time. Now if you want a leap forward, 4E does lend itself greatly to a computer game especially if you incorporate the Character Builder into it. I think most of us would whole-heartedly gooble up a game that lets us build from scratch and play it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mearls is the new manager of D&D
Top