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Mearls is the new manager of D&D
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<blockquote data-quote="I'm A Banana" data-source="post: 5185221" data-attributes="member: 2067"><p>Mike's a name I definitely trust at the head of the game. I pretty much always agree with the logic behind his ideas, even if I think his ideas need to be implemented in different ways sometimes (e.g.: rust monster's rust goes away!).</p><p></p><p>And this is a pretty interesting sentiment:</p><p></p><p></p><p>He gets it. He knows how people who aren't fans of 4e feel. Because he felt that way for most of 2e. There's gotta be a part of him that's sympathetic, a part that knows what it's like to see the game you love not returning that love, to ignore what made you love the game in the first place, to stop playing and go onto other stuff because something about the game had changed.</p><p></p><p>Mike Mearls knows what it's like to not like an edition. Mike Mearls was a hater. A grognard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Drawing on that experience, and with his goal to be making D&D broadly loved, I've got every confidence in his ability to heal some of the Edition Wars wounds. </p><p></p><p>I'm looking forward to what the remaining years of 4e and, especially, the first years of 5e, will bring. Mearls is a fitting leader, a President of DM's. I'll be sure to let him know what I think by voting with my wallet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5185221, member: 2067"] Mike's a name I definitely trust at the head of the game. I pretty much always agree with the logic behind his ideas, even if I think his ideas need to be implemented in different ways sometimes (e.g.: rust monster's rust goes away!). And this is a pretty interesting sentiment: He gets it. He knows how people who aren't fans of 4e feel. Because he felt that way for most of 2e. There's gotta be a part of him that's sympathetic, a part that knows what it's like to see the game you love not returning that love, to ignore what made you love the game in the first place, to stop playing and go onto other stuff because something about the game had changed. Mike Mearls knows what it's like to not like an edition. Mike Mearls was a hater. A grognard. ;) Drawing on that experience, and with his goal to be making D&D broadly loved, I've got every confidence in his ability to heal some of the Edition Wars wounds. I'm looking forward to what the remaining years of 4e and, especially, the first years of 5e, will bring. Mearls is a fitting leader, a President of DM's. I'll be sure to let him know what I think by voting with my wallet. ;) [/QUOTE]
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