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Mearls' Legends and Lore: Miniatures Madness
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5479442" data-attributes="member: 82106"><p>But I have yet to see anyone claiming that 4e is anywhere near to, or attempting to reach, some 'judgment free' set of rules. That to me is a weak premise. There IS always judgment involved in GMing any RPG. Neither does 4e shy away from it either. ALL it appears to do is provide fairly unambiguous rules for some common situations. This is no different from what the original D&D rules attempted to do. They codified for example the rules governing how you hit with a sword and how much damage that does, and how much damage combatants can withstand, etc. If one is opposed to the existence of objectively applicable rules then in order to be logically consistent one would have issues with ALL of the objective rules of the game.</p><p></p><p>The real truth is that there are always objective rules, and there are always situations requiring subjective judgment and selective application of the rules to specific situations in order to portray the imaginary game world and its narrative. Like Balesir says if you don't agree with the existence of objective rules then D&D is NOT the game to be playing. 4e is SOLIDLY in the tradition of every previous edition. Nor is evoking Gygax as some advocate of some mythical version of the game that never existed accurate. Gary after all wrote ALL of 1e AD&D, a game who's avowed purpose was to codify the rules to an objective standard. Lest one not believe the truth of this, I merely direct you to the forwards of both the 1e AD&D PHB and DMG.</p><p></p><p>Really, it is fine for people to play whatever games they want in whatever way they want to play them, and personally when I play RPGs or run them I care very little about any sort of theoretical consideration.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5479442, member: 82106"] But I have yet to see anyone claiming that 4e is anywhere near to, or attempting to reach, some 'judgment free' set of rules. That to me is a weak premise. There IS always judgment involved in GMing any RPG. Neither does 4e shy away from it either. ALL it appears to do is provide fairly unambiguous rules for some common situations. This is no different from what the original D&D rules attempted to do. They codified for example the rules governing how you hit with a sword and how much damage that does, and how much damage combatants can withstand, etc. If one is opposed to the existence of objectively applicable rules then in order to be logically consistent one would have issues with ALL of the objective rules of the game. The real truth is that there are always objective rules, and there are always situations requiring subjective judgment and selective application of the rules to specific situations in order to portray the imaginary game world and its narrative. Like Balesir says if you don't agree with the existence of objective rules then D&D is NOT the game to be playing. 4e is SOLIDLY in the tradition of every previous edition. Nor is evoking Gygax as some advocate of some mythical version of the game that never existed accurate. Gary after all wrote ALL of 1e AD&D, a game who's avowed purpose was to codify the rules to an objective standard. Lest one not believe the truth of this, I merely direct you to the forwards of both the 1e AD&D PHB and DMG. Really, it is fine for people to play whatever games they want in whatever way they want to play them, and personally when I play RPGs or run them I care very little about any sort of theoretical consideration. [/QUOTE]
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