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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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<blockquote data-quote="Mark CMG" data-source="post: 5468225" data-attributes="member: 10479"><p>It's a shame that such damage control type articles need to be written. It's fairly obvious that the pulse of the community is often taken and that the need to respond is felt. The cure for the malaise, however, lies not in pep talks and repeated insistence on one version of the game being as validly deserving of the brand being on it as another but rather in some simple steps like making past editions available again in PDF form, occasionally throwing past edition players a bone in the form of a new product or free online support, and in continuing the type of support first explored at the end of the last millenum (OGL). An article like that isn't trying to convince players of the most recent version of the game of anything, it is trying to get people who don't play it to not be problematic to the new directions being explored by WotC. Taking the three steps outlined above would achieve the desired goals for the vast majority of people being addressed by that article. If the sentiment of the article is to be believed, that players of all versions of the game are welcome in the D&D community envisioned by the owners of the trademark, then the above steps should be pursued.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 5468225, member: 10479"] It's a shame that such damage control type articles need to be written. It's fairly obvious that the pulse of the community is often taken and that the need to respond is felt. The cure for the malaise, however, lies not in pep talks and repeated insistence on one version of the game being as validly deserving of the brand being on it as another but rather in some simple steps like making past editions available again in PDF form, occasionally throwing past edition players a bone in the form of a new product or free online support, and in continuing the type of support first explored at the end of the last millenum (OGL). An article like that isn't trying to convince players of the most recent version of the game of anything, it is trying to get people who don't play it to not be problematic to the new directions being explored by WotC. Taking the three steps outlined above would achieve the desired goals for the vast majority of people being addressed by that article. If the sentiment of the article is to be believed, that players of all versions of the game are welcome in the D&D community envisioned by the owners of the trademark, then the above steps should be pursued. [/QUOTE]
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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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