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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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<blockquote data-quote="ferratus" data-source="post: 5468919" data-attributes="member: 55966"><p>The problem is that it is for the gamer who is playing the game to decide whether they have arrived at Rome or not. It is not for another person to say that they are deluded in their play experience and don't know what "true" D&D is. Saying that since you can't get to a D&D experience with 4e, doesn't mean that it therefore fails as a path to get there. Some people can't get to a D&D play experience with 3e either. Does that mean 3e fails as a path to a D&D experience?</p><p></p><p>When I look at 4e, I can easily reconstruct in my mind all of the class-based powers as feats, as class abilities from substitution levels, and spells. I can see all the seeds of 4e within 3e, especially in 3.5. Since I can do that, I can navigate the route to get to a D&D play experience with 4e.</p><p></p><p>You get lost everytime you try to use 4e to get to a D&D experience. Some people always get lost taking one route or another to Rome. They don't have the ability to follow the directions, but another route gets them where they need to go. But they sound awfully ignorant when they try to claim the route doesn't work, to people who have arrived via that route.</p><p></p><p>So no, saying that all roads lead to Rome isn't overly pro-4e, or excluding those who don't like that 4e route.</p></blockquote><p></p>
[QUOTE="ferratus, post: 5468919, member: 55966"] The problem is that it is for the gamer who is playing the game to decide whether they have arrived at Rome or not. It is not for another person to say that they are deluded in their play experience and don't know what "true" D&D is. Saying that since you can't get to a D&D experience with 4e, doesn't mean that it therefore fails as a path to get there. Some people can't get to a D&D play experience with 3e either. Does that mean 3e fails as a path to a D&D experience? When I look at 4e, I can easily reconstruct in my mind all of the class-based powers as feats, as class abilities from substitution levels, and spells. I can see all the seeds of 4e within 3e, especially in 3.5. Since I can do that, I can navigate the route to get to a D&D play experience with 4e. You get lost everytime you try to use 4e to get to a D&D experience. Some people always get lost taking one route or another to Rome. They don't have the ability to follow the directions, but another route gets them where they need to go. But they sound awfully ignorant when they try to claim the route doesn't work, to people who have arrived via that route. So no, saying that all roads lead to Rome isn't overly pro-4e, or excluding those who don't like that 4e route. [/QUOTE]
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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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