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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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<blockquote data-quote="ferratus" data-source="post: 5469063" data-attributes="member: 55966"><p>I'll imagine that they will be like the supporters of 1e/2e, who simply see 4e as a continuation of 3e. 3e/Pathfinder will largely see 5e as a continuation of designs elements they don't like that 4e introduced.</p><p></p><p>I do think that there will be some 4e players who are 12-22 who will hate 5e as not being D&D because 4e is the only system that they've ever played. D&D 2e gives the "most authentic" experience of D&D for me because I played it at the age of 12. My friend's son will never associate 2e or 3e with D&D at all. I also think that when you've only played one edition you can lack some perspective. People used to say that 2e wasn't really D&D anymore when it was new too. Now people talk about the two editions as if they are practically twins.</p><p></p><p>I understand the desire of the old-timers on forums such as Dragonsfoot or blogs such as Grognardia for the D&D experience of their youth. I want to revive some of the themes and experiences that old-school play encouraged too. I do however find it frustrating that they are largely a useless resource when asking for advice on how to fix elements of the mechanics of older editions that you don't like, or even worse adapting rules from later editions into your 1e/2e game. The answer is usually "That rule makes perfect sense and is better than any so-called improvements, so don't bother changing it."</p></blockquote><p></p>
[QUOTE="ferratus, post: 5469063, member: 55966"] I'll imagine that they will be like the supporters of 1e/2e, who simply see 4e as a continuation of 3e. 3e/Pathfinder will largely see 5e as a continuation of designs elements they don't like that 4e introduced. I do think that there will be some 4e players who are 12-22 who will hate 5e as not being D&D because 4e is the only system that they've ever played. D&D 2e gives the "most authentic" experience of D&D for me because I played it at the age of 12. My friend's son will never associate 2e or 3e with D&D at all. I also think that when you've only played one edition you can lack some perspective. People used to say that 2e wasn't really D&D anymore when it was new too. Now people talk about the two editions as if they are practically twins. I understand the desire of the old-timers on forums such as Dragonsfoot or blogs such as Grognardia for the D&D experience of their youth. I want to revive some of the themes and experiences that old-school play encouraged too. I do however find it frustrating that they are largely a useless resource when asking for advice on how to fix elements of the mechanics of older editions that you don't like, or even worse adapting rules from later editions into your 1e/2e game. The answer is usually "That rule makes perfect sense and is better than any so-called improvements, so don't bother changing it." [/QUOTE]
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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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