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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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<blockquote data-quote="El Mahdi" data-source="post: 5470659" data-attributes="member: 59506"><p>This is why it's such a subjective thing. For you, this is absolutely, 100% true. For me, it's not. I've said it before, but I'll repeat in order to not be misunderstood - I don't prefer or play 4E. The complexity of 3E is why I like it so much. For me, that complexity is missing in 4E. That doesn't make it a bad rules set, just not one I don't prefer.</p><p> </p><p>But, when I look at the books, I see the same six attributes, the same attribute bonuses. I see base attack bonuses and AC (Defense) which work essentially the way they did in 3E. I see the same D20 mechanics that underlayed 3E. Some things may have changed names or use slightly different forumulas (i.e.: Defenses vs. Saving Throws), but all in all it simply seems like a simplified, homogenized version of 3E with the "Powers" system tacked on.</p><p> </p><p>For me, it still looks and feels like D&D...just lacking a few bits that are crucial to me.</p><p> </p><p>I feel that only Original D&D can <em>objectively</em> be called D&D, as all other editions are an evolution originating from that common beginning. However, one may also be able to make the argument that if one can chart the evolution of D&D through the editions by identifying common elements and progressions, then all editions are also objectively D&D. But if we accept the second premise, we have to accept that almost all RPG's, even if not branded <em>D&D</em>, also fulfill that requirement - as almost all RPG's have evolved from certain common mechanical elements and premises originated in Original D&D.</p><p> </p><p>But, since what we (Mearls and us) are really talking about is <em>Feel</em> - it's purely a subjective matter whether or not a specific edition, or any RPG for that matter, feels like D&D to any specific person.</p><p> </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="El Mahdi, post: 5470659, member: 59506"] This is why it's such a subjective thing. For you, this is absolutely, 100% true. For me, it's not. I've said it before, but I'll repeat in order to not be misunderstood - I don't prefer or play 4E. The complexity of 3E is why I like it so much. For me, that complexity is missing in 4E. That doesn't make it a bad rules set, just not one I don't prefer. But, when I look at the books, I see the same six attributes, the same attribute bonuses. I see base attack bonuses and AC (Defense) which work essentially the way they did in 3E. I see the same D20 mechanics that underlayed 3E. Some things may have changed names or use slightly different forumulas (i.e.: Defenses vs. Saving Throws), but all in all it simply seems like a simplified, homogenized version of 3E with the "Powers" system tacked on. For me, it still looks and feels like D&D...just lacking a few bits that are crucial to me. I feel that only Original D&D can [I]objectively[/I] be called D&D, as all other editions are an evolution originating from that common beginning. However, one may also be able to make the argument that if one can chart the evolution of D&D through the editions by identifying common elements and progressions, then all editions are also objectively D&D. But if we accept the second premise, we have to accept that almost all RPG's, even if not branded [I]D&D[/I], also fulfill that requirement - as almost all RPG's have evolved from certain common mechanical elements and premises originated in Original D&D. But, since what we (Mearls and us) are really talking about is [I]Feel[/I] - it's purely a subjective matter whether or not a specific edition, or any RPG for that matter, feels like D&D to any specific person. :) [/QUOTE]
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