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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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<blockquote data-quote="CuRoi" data-source="post: 5475822" data-attributes="member: 98032"><p>*Walks in, looks around, squeezes through the crowd*</p><p> </p><p>So THIS is where everyone went! </p><p> </p><p></p><p> </p><p>Yep. </p><p> </p><p>I think many of us can agree 4e has its merits. Through some other threads where I tried to discuss without "edition wars" I even got some insight from people that have had great results with the system. It modified my opinion a bit about it, but I'm still not really into it. Like you, I'd move on to a different system to get the feel I want at a table before trying to force 4e into that same type of game.</p><p> </p><p>It wasn't what I was really hoping for with a new edition. I tried it several times and never got into it, enough said. So I do think it merits a lot of discussion, no matter how painful it may be. Anytime you get a fair amount of players <a href="http://www.eyrurpg.com" target="_blank">making their own rules systems </a>to <a href="http://www.enworld.org/forum/general-rpg-discussion/299297-introducing-enlightened-grognard.html" target="_blank">avoid</a> using your new product, a widely <a href="http://paizo.com/pathfinder" target="_blank">successful clon</a>e of your old product, or customers presumably buying <a href="http://www.dresdenfilesrpg.com/" target="_blank">other</a> systems at a faster pace than yours, well, you'd think WotC would be curious why.</p><p> </p><p>It might be a knock down drag out to figure out the "why" but it doesn't have to be IMO. I think you can cite reasons why players went one way and why other players stayed behind without calling it a "war". But for whatever reason, people just take it personally. To me its important to know that 4e combat feels like a board game and 3e combat feels like a rules fest. I won't get offended cause I want to find the middle ground there.</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5475822, member: 98032"] *Walks in, looks around, squeezes through the crowd* So THIS is where everyone went! Yep. I think many of us can agree 4e has its merits. Through some other threads where I tried to discuss without "edition wars" I even got some insight from people that have had great results with the system. It modified my opinion a bit about it, but I'm still not really into it. Like you, I'd move on to a different system to get the feel I want at a table before trying to force 4e into that same type of game. It wasn't what I was really hoping for with a new edition. I tried it several times and never got into it, enough said. So I do think it merits a lot of discussion, no matter how painful it may be. Anytime you get a fair amount of players [URL="http://www.eyrurpg.com"]making their own rules systems [/URL]to [URL="http://www.enworld.org/forum/general-rpg-discussion/299297-introducing-enlightened-grognard.html"]avoid[/URL] using your new product, a widely [URL="http://paizo.com/pathfinder"]successful clon[/URL]e of your old product, or customers presumably buying [URL="http://www.dresdenfilesrpg.com/"]other[/URL] systems at a faster pace than yours, well, you'd think WotC would be curious why. It might be a knock down drag out to figure out the "why" but it doesn't have to be IMO. I think you can cite reasons why players went one way and why other players stayed behind without calling it a "war". But for whatever reason, people just take it personally. To me its important to know that 4e combat feels like a board game and 3e combat feels like a rules fest. I won't get offended cause I want to find the middle ground there. [/QUOTE]
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