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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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<blockquote data-quote="pemerton" data-source="post: 5486317" data-attributes="member: 42582"><p>Mercurius, I'm not trying to do that! I've bought some of those PDFs in the past, after all, and might buy some more if they became available.</p><p></p><p>I'm just trying to offer suggestions of <em>what WotC might be thinking</em>, given that they're acting at least somewhat rationally from their point of view. And the brand dilution/support to competition aspect is the main thing that I can see.</p><p></p><p></p><p>You're misremembering. I can't remember the precise sequence of events, but the whole "early adopter for money" scheme was abandoned as the relevant deadline for availability of the GSL and the draft SRD was missed by WotC.</p><p></p><p>What I think is more telling about the GSL saga is not that it shows how stingy WotC has become (as I've already posted, and posted back at the time that the GSL thing was happening, it's unrealistic to expect an entertainment company to give away its IP <em>merely out of generosity</em> - and WotC obviously feels commercially burned by the OGL, and so is not inclined to go the OGL+SRD route again). Rather it is an early sign of WotC's inability to come up with a clear strategy in relation to 4e. First they dithered over the GSL, couldn't agree on the best version, and ended up losing the cooperation of at least some 3PP who might have been 4e supporters (Necromancer in particular comes to mind). Then there seems to have been dithering and a lack of clear direction over the DDI, which by all accounts is still continuing (I'm not a subscriber myself). Then there is the dithering and lack of clear direction over the print publications.</p><p></p><p>WotC seem to me to have a good game - 4e - but a great deal of uncertainty about how to get it to sell in sufficient commercial volume.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5486317, member: 42582"] Mercurius, I'm not trying to do that! I've bought some of those PDFs in the past, after all, and might buy some more if they became available. I'm just trying to offer suggestions of [I]what WotC might be thinking[/I], given that they're acting at least somewhat rationally from their point of view. And the brand dilution/support to competition aspect is the main thing that I can see. You're misremembering. I can't remember the precise sequence of events, but the whole "early adopter for money" scheme was abandoned as the relevant deadline for availability of the GSL and the draft SRD was missed by WotC. What I think is more telling about the GSL saga is not that it shows how stingy WotC has become (as I've already posted, and posted back at the time that the GSL thing was happening, it's unrealistic to expect an entertainment company to give away its IP [I]merely out of generosity[/I] - and WotC obviously feels commercially burned by the OGL, and so is not inclined to go the OGL+SRD route again). Rather it is an early sign of WotC's inability to come up with a clear strategy in relation to 4e. First they dithered over the GSL, couldn't agree on the best version, and ended up losing the cooperation of at least some 3PP who might have been 4e supporters (Necromancer in particular comes to mind). Then there seems to have been dithering and a lack of clear direction over the DDI, which by all accounts is still continuing (I'm not a subscriber myself). Then there is the dithering and lack of clear direction over the print publications. WotC seem to me to have a good game - 4e - but a great deal of uncertainty about how to get it to sell in sufficient commercial volume. [/QUOTE]
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