Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 5486817" data-attributes="member: 18280"><p>This is intended to be constructive, rather than divisive.</p><p></p><p>A lot of the unfortunate commentary directed toward WotC is based upon the perceived dichotomy between what is said and what is done. I, for one, would respect them more if they were more frank. </p><p></p><p>"I'm sorry, but projections show that keeping the older pdfs available reduces sales of our current edition, so we're shutting those down." I can understand that. I can respect that. It doesn't insult my intelligence.</p><p></p><p>There are times when you can't have it both ways. Instead of sending mixed messages (which hurts you more than you might think), figure out which way is the best, and go that way. Openly. Heck, proudly even. There's nothing wrong with that.</p><p></p><p>Because, while I might not like 4e, you might want to sell me 5e or 6e some day. And I want to be able to trust you.</p><p></p><p>-----</p><p></p><p>Speaking of potential future editions, WotC, you might want to consider tapping the Jester in particular for future work on Skill Challenges. After all, a person who can make me see their potential is doing far better than has been done in your DMG. </p><p></p><p>In fact, right now, you might want to consider tapping some of the finer 4e DMs on EN World (and elsewhere) right now to produce adventures for you. You have produced some really nice background material for 4e (fluff, as some call it), but don't seem willing or able to use it to its best advantage. But there are folks here who can and do, and you need some of that.</p><p></p><p>And, like a broken record, I'll posit again that it's the organizational format you insist on using that makes not only your adventures all resemble each other, but the encounters within the adventures as well. v You don't seem to want to ditch the delve (as I suggest you do), but you could at least open it up some more, make it a little more flexible.</p><p></p><p>------</p><p></p><p>For new editions and for current edition adventures, I would recommend getting together to play through some of the classic modules using the editions they were written for.</p><p></p><p>Ignore for a moment what you don't like about them, and concentrate on the good stuff. What did you enjoy? What made these modules classics? What made these systems work? How can you put some of that back into your current/new line?</p><p></p><p>Now look at what you don't like about them. How can you fix those problems <strong><em>without dumping the stuff you enjoyed</em></strong>?</p><p></p><p>See, this last bolded bit is where I think your problem lies. That's the challenge. And, at the end of the day, that's where you're either going to have a hit or a miss.</p><p></p><p>IMHO, anyway.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5486817, member: 18280"] This is intended to be constructive, rather than divisive. A lot of the unfortunate commentary directed toward WotC is based upon the perceived dichotomy between what is said and what is done. I, for one, would respect them more if they were more frank. "I'm sorry, but projections show that keeping the older pdfs available reduces sales of our current edition, so we're shutting those down." I can understand that. I can respect that. It doesn't insult my intelligence. There are times when you can't have it both ways. Instead of sending mixed messages (which hurts you more than you might think), figure out which way is the best, and go that way. Openly. Heck, proudly even. There's nothing wrong with that. Because, while I might not like 4e, you might want to sell me 5e or 6e some day. And I want to be able to trust you. ----- Speaking of potential future editions, WotC, you might want to consider tapping the Jester in particular for future work on Skill Challenges. After all, a person who can make me see their potential is doing far better than has been done in your DMG. In fact, right now, you might want to consider tapping some of the finer 4e DMs on EN World (and elsewhere) right now to produce adventures for you. You have produced some really nice background material for 4e (fluff, as some call it), but don't seem willing or able to use it to its best advantage. But there are folks here who can and do, and you need some of that. And, like a broken record, I'll posit again that it's the organizational format you insist on using that makes not only your adventures all resemble each other, but the encounters within the adventures as well. v You don't seem to want to ditch the delve (as I suggest you do), but you could at least open it up some more, make it a little more flexible. ------ For new editions and for current edition adventures, I would recommend getting together to play through some of the classic modules using the editions they were written for. Ignore for a moment what you don't like about them, and concentrate on the good stuff. What did you enjoy? What made these modules classics? What made these systems work? How can you put some of that back into your current/new line? Now look at what you don't like about them. How can you fix those problems [B][I]without dumping the stuff you enjoyed[/I][/B]? See, this last bolded bit is where I think your problem lies. That's the challenge. And, at the end of the day, that's where you're either going to have a hit or a miss. IMHO, anyway. RC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
Top