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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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<blockquote data-quote="Hussar" data-source="post: 5499679" data-attributes="member: 22779"><p>Oh, no, I read the entire post. I would just like to see why you think that what you are doing is actually using the mechanics of the game you claim to be playing. You are saying that my characterization of pacing in the 3.5 ruleset is flat out wrong. </p><p></p><p>To show that I'm wrong, you then claim to not use any of the 3e ruleset but instead head off into your own diceless system that bears no actual resemblance to what the books say.</p><p></p><p>So, how am I mischaracterizing 3e by saying that a wilderness trek will require a number of dice rolls to determine whether or not the party gets lost (see the Survival skill for DC's and effects) and a number of random encounter rolls (see the DMG for applicable tables and rules)? </p><p></p><p>Additionally, how am I mischaracterizing 3e by saying that the results of those die rolls will dictate to a large degree the pacing of the scenario?</p></blockquote><p></p>
[QUOTE="Hussar, post: 5499679, member: 22779"] Oh, no, I read the entire post. I would just like to see why you think that what you are doing is actually using the mechanics of the game you claim to be playing. You are saying that my characterization of pacing in the 3.5 ruleset is flat out wrong. To show that I'm wrong, you then claim to not use any of the 3e ruleset but instead head off into your own diceless system that bears no actual resemblance to what the books say. So, how am I mischaracterizing 3e by saying that a wilderness trek will require a number of dice rolls to determine whether or not the party gets lost (see the Survival skill for DC's and effects) and a number of random encounter rolls (see the DMG for applicable tables and rules)? Additionally, how am I mischaracterizing 3e by saying that the results of those die rolls will dictate to a large degree the pacing of the scenario? [/QUOTE]
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Mearls' Legends and Lore (or, "All Roads Lead to Rome, Redux")
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