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Mearls' Legends and Lore - poll on delve format for adventures
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<blockquote data-quote="fanboy2000" data-source="post: 5513914" data-attributes="member: 19998"><p>I like it. </p><p></p><p>1) I like having full statblocks for all the monsters in the encounter in one place. Any replacement of the delve format should keep that. Even if the monster is in the MM1, I prefer it because it's all there in one place. I really have used it without the aid of any MM.</p><p></p><p>2) The mini maps and descriptions on one page help me find what I'm looking for. </p><p></p><p>The major problem with it is when some important piece of information, information that is important to the adventure as a whole and not just the encounter, in buried in the encounter entry and not in the up front overview.</p><p></p><p>I like the division of "overview of the area" and "minute detail of each encounter." This allows me to get a good overview of what's going on before I look at the encounters. </p><p></p><p>See, for me, the encounter is the part of the adventure I care about because encounter design is what takes up most of my prep time. Maps, NPCs, places, ideas are fairly easy. Well designed and interesting encounters take more time because I want everything where I can easily access it. And because I want them well designed and interesting. </p><p></p><p>I don't apply errata to monsters. I only use it when designing new monsters. I played 4e for a year without the errata and I didn't have a problem, so and that seems to continue to be the case. So I don't worry.</p></blockquote><p></p>
[QUOTE="fanboy2000, post: 5513914, member: 19998"] I like it. 1) I like having full statblocks for all the monsters in the encounter in one place. Any replacement of the delve format should keep that. Even if the monster is in the MM1, I prefer it because it's all there in one place. I really have used it without the aid of any MM. 2) The mini maps and descriptions on one page help me find what I'm looking for. The major problem with it is when some important piece of information, information that is important to the adventure as a whole and not just the encounter, in buried in the encounter entry and not in the up front overview. I like the division of "overview of the area" and "minute detail of each encounter." This allows me to get a good overview of what's going on before I look at the encounters. See, for me, the encounter is the part of the adventure I care about because encounter design is what takes up most of my prep time. Maps, NPCs, places, ideas are fairly easy. Well designed and interesting encounters take more time because I want everything where I can easily access it. And because I want them well designed and interesting. I don't apply errata to monsters. I only use it when designing new monsters. I played 4e for a year without the errata and I didn't have a problem, so and that seems to continue to be the case. So I don't worry. [/QUOTE]
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Mearls' Legends and Lore - poll on delve format for adventures
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