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Mearls' Legends and Lore - poll on delve format for adventures
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<blockquote data-quote="Alzrius" data-source="post: 5514366" data-attributes="member: 8461"><p>You keep avoiding the central issue of the delve format - at nowhere in any of your preceding posts do you address the issue of why it's better to have the encounter placed separately in the back of the book than in the middle with the location information where it happens.</p><p></p><p>Most of what you're talking about is trying to eliminate any need to reference anything beyond a single two-page spread. That might be an admirable theory, but in practice I've found that it doesn't work very well. There's simply too many possibilities and too much information to make that practical - yes, you can try and reduce everything down to such a simple amount of information that it fits in two pages, but that eliminates a lot of options (and still doesn't work in the event of PCs doing something unexpected, like leaving a room in the middle of an encounter and going to another room with a different encounter, with the monsters following them).</p><p></p><p>The main issue with the delve format, as I see it, is that it (as an example) presents room X on page 27, but has the information about the encounter in room X on page 52. Why move it there? What's the virtue in having the information split up like that, instead of listing it on page 27 where the room is?</p><p></p><p>Nobody seems to be able to answer that, which leads me to the conclusion that is has no virtue at all.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 5514366, member: 8461"] You keep avoiding the central issue of the delve format - at nowhere in any of your preceding posts do you address the issue of why it's better to have the encounter placed separately in the back of the book than in the middle with the location information where it happens. Most of what you're talking about is trying to eliminate any need to reference anything beyond a single two-page spread. That might be an admirable theory, but in practice I've found that it doesn't work very well. There's simply too many possibilities and too much information to make that practical - yes, you can try and reduce everything down to such a simple amount of information that it fits in two pages, but that eliminates a lot of options (and still doesn't work in the event of PCs doing something unexpected, like leaving a room in the middle of an encounter and going to another room with a different encounter, with the monsters following them). The main issue with the delve format, as I see it, is that it (as an example) presents room X on page 27, but has the information about the encounter in room X on page 52. Why move it there? What's the virtue in having the information split up like that, instead of listing it on page 27 where the room is? Nobody seems to be able to answer that, which leads me to the conclusion that is has no virtue at all. [/QUOTE]
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