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Mearls on 4E being computer game: "It's more like online poker."
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<blockquote data-quote="Gort" data-source="post: 3716466" data-attributes="member: 11239"><p>I play games in person with the friends from college who haven't moved away, and games over the internet with the ones who have. (Incidentally, aside from a brief liaison with D&D Online, we don't really go in for MMOs due to the sheer amount of time it takes to get anywhere) If WotC can create an online gaming system that can improve upon what OpenRPG or FantasyGrounds do (of which I find OpenRPG to be the superior system) then I'm all for it.</p><p></p><p>I find in-person games to be better in a number of ways - it's far easier to engage players attention and people don't have the internet right there to distract them, plus it's a lot easier to grab some minis and draw a map on the mat than it is to find images of monsters and dungeons on the internet, and it's nice to see your friends in person and talk and hang out in general.</p><p></p><p>However, for the friends I can't see regularly (one is in China now, for goodness sake) online gaming is a worthwhile substitute and I welcome any improvement on it. I am intrigued by the system requirements and the idea of it being a 3D environment. Maybe they're going to spin-off D&D Online? I always thought that game would have been so much cooler as a multiplayer game where you could just download dungeons to play with your friends rather than as an MMO.</p></blockquote><p></p>
[QUOTE="Gort, post: 3716466, member: 11239"] I play games in person with the friends from college who haven't moved away, and games over the internet with the ones who have. (Incidentally, aside from a brief liaison with D&D Online, we don't really go in for MMOs due to the sheer amount of time it takes to get anywhere) If WotC can create an online gaming system that can improve upon what OpenRPG or FantasyGrounds do (of which I find OpenRPG to be the superior system) then I'm all for it. I find in-person games to be better in a number of ways - it's far easier to engage players attention and people don't have the internet right there to distract them, plus it's a lot easier to grab some minis and draw a map on the mat than it is to find images of monsters and dungeons on the internet, and it's nice to see your friends in person and talk and hang out in general. However, for the friends I can't see regularly (one is in China now, for goodness sake) online gaming is a worthwhile substitute and I welcome any improvement on it. I am intrigued by the system requirements and the idea of it being a 3D environment. Maybe they're going to spin-off D&D Online? I always thought that game would have been so much cooler as a multiplayer game where you could just download dungeons to play with your friends rather than as an MMO. [/QUOTE]
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