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<blockquote data-quote="Tony Vargas" data-source="post: 7371376" data-attributes="member: 996"><p>Whatever some of us may think of his design chops, agenda, or style, his love of the game is apparent.</p><p></p><p> That's the main thing, definitely, nostalgia shades our perceptions in wonderful ways, sometimes. When they said "you can't go home again" (ie, you can never recapture the wonder of childhood) they reckoned without 1e AD&D. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Mearls certainly managed some 140-character heartfelt near-prose-poems, there. I mean, I despise twitter in general, but reading that, I felt something, genuinely. </p><p></p><p>That he is essentially talking about the game being a chaotic, unplayable mess, if viewed as a mere game without the experience of having played it back in the day, in no way diminishes that.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7371376, member: 996"] Whatever some of us may think of his design chops, agenda, or style, his love of the game is apparent. That's the main thing, definitely, nostalgia shades our perceptions in wonderful ways, sometimes. When they said "you can't go home again" (ie, you can never recapture the wonder of childhood) they reckoned without 1e AD&D. ;) Mearls certainly managed some 140-character heartfelt near-prose-poems, there. I mean, I despise twitter in general, but reading that, I felt something, genuinely. That he is essentially talking about the game being a chaotic, unplayable mess, if viewed as a mere game without the experience of having played it back in the day, in no way diminishes that. [/QUOTE]
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