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<blockquote data-quote="guachi" data-source="post: 7374758" data-attributes="member: 6785802"><p>It's in the comments, like you surmise. It's the first comment by the author.</p><p></p><p>I found the preceding paragraph relevant as well.</p><p></p><p><em>I'm still processing what's happening in the group. The group is often engaged, but not at the level I'm accustomed to with Burning Wheel. Interactions with the system are simple and brief. Either a die roll or two, or the selection of an expendable resource. The engagement via the caller and mapper is also very high. There's a little character play, but nothing as intense as what I'm used to. But the decisions are so fraught with peril, I have nightmares later that night (as does another one of the players). We call it PTSD&D.</em></p><p></p><p>After running X2 using the 5e rules, the last two sentences are very true. It's a brutal adventure. Two PCs died? Oh, well. Drag their bodies through the portal. Choose, basically at random, whether to go left or right on a road. Random encounter yields a helpful NPC who guides you to a castle. The owner of the castle is a magic-user who has Reincarnate prepared. Both the dead NPCs are reincarnated as (die roll... die roll...) gnomes. There are now three gnomes in the party, one real and two fake. Everyone now thinks the gnomes are the children of the only PC taller than three feet.</p><p></p><p>At the end of the adventure the PCs are wished back to normal. They get a good magic item at random. Paladin rolls and randomly gets a holy avenger. At 6th level.</p></blockquote><p></p>
[QUOTE="guachi, post: 7374758, member: 6785802"] It's in the comments, like you surmise. It's the first comment by the author. I found the preceding paragraph relevant as well. [I]I'm still processing what's happening in the group. The group is often engaged, but not at the level I'm accustomed to with Burning Wheel. Interactions with the system are simple and brief. Either a die roll or two, or the selection of an expendable resource. The engagement via the caller and mapper is also very high. There's a little character play, but nothing as intense as what I'm used to. But the decisions are so fraught with peril, I have nightmares later that night (as does another one of the players). We call it PTSD&D.[/I] After running X2 using the 5e rules, the last two sentences are very true. It's a brutal adventure. Two PCs died? Oh, well. Drag their bodies through the portal. Choose, basically at random, whether to go left or right on a road. Random encounter yields a helpful NPC who guides you to a castle. The owner of the castle is a magic-user who has Reincarnate prepared. Both the dead NPCs are reincarnated as (die roll... die roll...) gnomes. There are now three gnomes in the party, one real and two fake. Everyone now thinks the gnomes are the children of the only PC taller than three feet. At the end of the adventure the PCs are wished back to normal. They get a good magic item at random. Paladin rolls and randomly gets a holy avenger. At 6th level. [/QUOTE]
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