Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Mearls on Balance in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 3383068" data-attributes="member: 22779"><p>Again, I did say that YMMV. I found that we leveled up at just about the same speed in 1e as we did in 3e - about a level every 4-6 sessions. I've also played in 3e games where we leveled up exactly twice in 12 months of sessions - a very high rp, low combat game. We played mostly modules and used the treasure tables as written, so, xp was pretty fast and furious. One year saw us at about 10th level every campaign.</p><p></p><p>The other bits you talk about - castles, campaign goodies and the like - have nothing to do with the mechanics. The mechanics didn't reward you with that, the DM did. Mechanically speaking, your rewards were completely outside of the scope of the rules for the most part. Feeling great that you managed to woo the princess is fine. And commendable. But, the game had nothing to do with that.</p><p></p><p>I'm sorry, but no. No edition actually promotes role play to any great amount. No edition actually rewards role play. Any reward you gained through role play was entirely the result of the DM giving you bennies. The mechanics couldn't care less if you so much as name your character.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3383068, member: 22779"] Again, I did say that YMMV. I found that we leveled up at just about the same speed in 1e as we did in 3e - about a level every 4-6 sessions. I've also played in 3e games where we leveled up exactly twice in 12 months of sessions - a very high rp, low combat game. We played mostly modules and used the treasure tables as written, so, xp was pretty fast and furious. One year saw us at about 10th level every campaign. The other bits you talk about - castles, campaign goodies and the like - have nothing to do with the mechanics. The mechanics didn't reward you with that, the DM did. Mechanically speaking, your rewards were completely outside of the scope of the rules for the most part. Feeling great that you managed to woo the princess is fine. And commendable. But, the game had nothing to do with that. I'm sorry, but no. No edition actually promotes role play to any great amount. No edition actually rewards role play. Any reward you gained through role play was entirely the result of the DM giving you bennies. The mechanics couldn't care less if you so much as name your character. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mearls on Balance in D&D
Top