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General Tabletop Discussion
*Pathfinder & Starfinder
Mearls on Controller design and At-Will balance
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<blockquote data-quote="DracoSuave" data-source="post: 4594825" data-attributes="member: 71571"><p>I thought that reason was covered by the designer saying they were erring on the side of damage. I mean, if you have to ask why in a thread that's started by the answer as to why...</p><p></p><p>I'm just saying, Arcane Power will probably either fix that, or solidify wizards as the damage arcane controller, while putting sorcerers as the control controller, neither of which is a bad solution.</p><p></p><p>But then what 'control' is can't be as easily disected into class features as Striker, Leader, and Defender can. Not to mention, Barbarians are -very- capable strikers and they don't have a 'Striker Bonus Damage' feature either. Controller just happens to be a concept that isn't easily encapsulated into class features; That's not a bad thing or a flaw with the implementation, but just a challenge inherent in the role itself. But that doesn't make the -role- bad, but merely means that design has to take that into account.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4594825, member: 71571"] I thought that reason was covered by the designer saying they were erring on the side of damage. I mean, if you have to ask why in a thread that's started by the answer as to why... I'm just saying, Arcane Power will probably either fix that, or solidify wizards as the damage arcane controller, while putting sorcerers as the control controller, neither of which is a bad solution. But then what 'control' is can't be as easily disected into class features as Striker, Leader, and Defender can. Not to mention, Barbarians are -very- capable strikers and they don't have a 'Striker Bonus Damage' feature either. Controller just happens to be a concept that isn't easily encapsulated into class features; That's not a bad thing or a flaw with the implementation, but just a challenge inherent in the role itself. But that doesn't make the -role- bad, but merely means that design has to take that into account. [/QUOTE]
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Mearls on Controller design and At-Will balance
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