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General Tabletop Discussion
*Dungeons & Dragons
Mearls On D&D's Design Premises/Goals
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<blockquote data-quote="Zilong" data-source="post: 7758889" data-attributes="member: 6794996"><p>When I see requests for more crunchy modular options I wonder if it has to be done by the D&D team at WotC. I mean, there are already a bunch of fantastic class, subclass, spell, etc. options in the dmsguild store. Some of it is effectively free. On top of that, a number of authors from the dmsguild, the adepts, are basically officially endorsed by the official team.</p><p></p><p>There are also some very good third-party publishers who create 5e material. Not only DM tools like Kobold Press' <em>Tome of Beasts, </em>but also character options as well.</p><p></p><p>These, to me, seem to serve the purpose of that modular crunch you mentioned. With this in mind do we really need to have "official" options? Admittedly, these options are not available in Adventure League games, but that serves a fairly niche audience and most data seems to point to people playing in home games where getting DM approval is but a conversation away.</p><p></p><p>Long story short, I sort of feel we already do have crunchier options.</p></blockquote><p></p>
[QUOTE="Zilong, post: 7758889, member: 6794996"] When I see requests for more crunchy modular options I wonder if it has to be done by the D&D team at WotC. I mean, there are already a bunch of fantastic class, subclass, spell, etc. options in the dmsguild store. Some of it is effectively free. On top of that, a number of authors from the dmsguild, the adepts, are basically officially endorsed by the official team. There are also some very good third-party publishers who create 5e material. Not only DM tools like Kobold Press' [I]Tome of Beasts, [/I]but also character options as well. These, to me, seem to serve the purpose of that modular crunch you mentioned. With this in mind do we really need to have "official" options? Admittedly, these options are not available in Adventure League games, but that serves a fairly niche audience and most data seems to point to people playing in home games where getting DM approval is but a conversation away. Long story short, I sort of feel we already do have crunchier options. [/QUOTE]
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