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Mearls On D&D's Design Premises/Goals
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<blockquote data-quote="Hriston" data-source="post: 7760853" data-attributes="member: 6787503"><p>Are you seriously taking issue with my use of the word <em>combat</em> for a situation in which at least one side is attacking the other? I don't know how you think combat could happen without creatures attacking each other.</p><p></p><p></p><p></p><p>What are they surprised by if not surprise <em>attacks</em>? Correct me if I'm wrong, but the way I'm imagining what you're describing is two parties are sneaking along, each undetected by the other, until they come upon each other at an intersection. At that point in time, they both notice each other, so by the surprise rules, no one is surprised if combat breaks out. Am I missing something here?</p><p></p><p></p><p></p><p>I don’t think the word <em>typical</em> explains how participants “in a battle” “engage in combat” by standing around dumbfounded that they’ve managed to bump into someone else in a dungeon. Has it occurred to you that combat is <strong>typically</strong> a clash between two sides because sometimes it’s a clash between three or more sides? Or would you rather maintain your assertion that sometimes combat isn't a clash between any sides, at which point I think we've departed significantly from the meaning of the word <em>combat</em>?</p><p></p><p></p><p></p><p>Well, they give two examples of directly opposed efforts in the contest section, another two in the section on melee attacks in the form of grapple and shove attacks, and of course the most common example is in the hiding rules, but there aren't any examples or mention in the book of efforts that are considered <em>indirectly</em> opposed. I honestly don't think it's worth distinguishing them as a separate category. </p><p></p><p>Contests are also defined in the "Contests in Combat" sidebar as representing challenges that pit one participants prowess against that of another. In initiative, each participant's Dexterity, which represents prowess in reacting quickly among other things, is pitted against the Dexterity of his/her opponents.</p><p></p><p>Me: <p style="margin-left: 20px">If I'm trying to hit you with my sword before you cast a spell on me, I'd say my effort to do so is directly opposed to your effort to cast your spell before I hit [<em>sic</em>] run you through.</p><p></p><p>You: </p><p></p><p>Both of your statements are false. Initiative is how we find out whether I'm successful in swinging my sword before you cast your spell, so it most certainly is initiative, and initiative most certainly is an ability check. </p><p></p><p></p><p></p><p>There's no indication from his tweet that his motive has anything to do with combat sometimes involving more than two participants or the degree of directness of the opposition represented by initiative.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7760853, member: 6787503"] Are you seriously taking issue with my use of the word [I]combat[/I] for a situation in which at least one side is attacking the other? I don't know how you think combat could happen without creatures attacking each other. What are they surprised by if not surprise [I]attacks[/I]? Correct me if I'm wrong, but the way I'm imagining what you're describing is two parties are sneaking along, each undetected by the other, until they come upon each other at an intersection. At that point in time, they both notice each other, so by the surprise rules, no one is surprised if combat breaks out. Am I missing something here? I don’t think the word [I]typical[/I] explains how participants “in a battle” “engage in combat” by standing around dumbfounded that they’ve managed to bump into someone else in a dungeon. Has it occurred to you that combat is [B]typically[/B] a clash between two sides because sometimes it’s a clash between three or more sides? Or would you rather maintain your assertion that sometimes combat isn't a clash between any sides, at which point I think we've departed significantly from the meaning of the word [I]combat[/I]? Well, they give two examples of directly opposed efforts in the contest section, another two in the section on melee attacks in the form of grapple and shove attacks, and of course the most common example is in the hiding rules, but there aren't any examples or mention in the book of efforts that are considered [I]indirectly[/I] opposed. I honestly don't think it's worth distinguishing them as a separate category. Contests are also defined in the "Contests in Combat" sidebar as representing challenges that pit one participants prowess against that of another. In initiative, each participant's Dexterity, which represents prowess in reacting quickly among other things, is pitted against the Dexterity of his/her opponents. Me: [INDENT]If I'm trying to hit you with my sword before you cast a spell on me, I'd say my effort to do so is directly opposed to your effort to cast your spell before I hit [[I]sic[/I]] run you through.[/INDENT] You: Both of your statements are false. Initiative is how we find out whether I'm successful in swinging my sword before you cast your spell, so it most certainly is initiative, and initiative most certainly is an ability check. There's no indication from his tweet that his motive has anything to do with combat sometimes involving more than two participants or the degree of directness of the opposition represented by initiative. [/QUOTE]
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