Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Mearls On D&D's Design Premises/Goals
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7760893" data-attributes="member: 29398"><p>Then I guess I should be mighty worried, as about half of my own PCs have Con 11 or less...in a few cases significantly less!</p><p></p><p>Humour aside, what this would also mean is that a simple commoner (whose stats by RAW are all either 10 or 11) could never attune to anything, which means bang goes the fairy-tale trope of a commoner stumbling onto a magic item and doing great things with it e.g. Jack and the beans or Aladdin and the lamp.</p><p></p><p>You won't see Con used as a primary stat until there's a class that wants Con as its primary stat - there's just too much mechanical "value" in aligning your best stat with what your class wants it to be, and then jumping it up to max ASAP as you advance.</p><p></p><p>Now if you're rolling for stats and get two or three equally high then tossing one of those onto Con is never a bad idea. But rolling is also where you'll get the 11-and-lower Con characters; I know I've rolled characters in the past that had one really good stat (which went into their primary) and the other five were all 11 or lower. I'm still playing at least one of them. (not talking about 5e here but the general idea is the same)</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7760893, member: 29398"] Then I guess I should be mighty worried, as about half of my own PCs have Con 11 or less...in a few cases significantly less! Humour aside, what this would also mean is that a simple commoner (whose stats by RAW are all either 10 or 11) could never attune to anything, which means bang goes the fairy-tale trope of a commoner stumbling onto a magic item and doing great things with it e.g. Jack and the beans or Aladdin and the lamp. You won't see Con used as a primary stat until there's a class that wants Con as its primary stat - there's just too much mechanical "value" in aligning your best stat with what your class wants it to be, and then jumping it up to max ASAP as you advance. Now if you're rolling for stats and get two or three equally high then tossing one of those onto Con is never a bad idea. But rolling is also where you'll get the 11-and-lower Con characters; I know I've rolled characters in the past that had one really good stat (which went into their primary) and the other five were all 11 or lower. I'm still playing at least one of them. (not talking about 5e here but the general idea is the same) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mearls On D&D's Design Premises/Goals
Top