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Mearls On D&D's Design Premises/Goals
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<blockquote data-quote="Maxperson" data-source="post: 7761091" data-attributes="member: 23751"><p>I'm not mixing anything up. Initiative is rolled at the table, but initiative is an in game event that happens prior to attacks happening. In game you have two sides and where everyone is going to be reacting at different times. That happens before any in game attack can possibly happen. You can't know if the first person is going to attack or do something else until after the initiative roll.</p><p></p><p></p><p></p><p>If that's what is clear to you, you are misreading things badly. No movement can happen and no attack can happen until AFTER initiative is rolled. This is true with or without surprise.</p><p></p><p></p><p></p><p>And yet not one single attack has happened prior to initiative being rolled. "Combat" may have begun, but actual combat(the fighting part) doesn't happen until AFTER initiative.</p><p></p><p></p><p></p><p>I get that. The problem you are facing is that a declared attack isn't an attack. No attack can happen until AFTER initiative happens both in and out of the game world. </p><p></p><p></p><p></p><p>No. No I'm not. I understand that the cube wanted to engulf the adventurer, but may never actually be able to accomplish that if it misses the initiative roll. The guy next to the adventurer might use win initiative and use a reaction to alter things.</p><p></p><p></p><p></p><p>I hear what you are saying, and you are still wrong. The contest section specifying that to be a contest the opposition must be direct not only defines indirect opposition as all opposition that is not direct, but also makes it very important. The contests in combat sidebar isn't relevant as those are still contests, which must involve direct opposition. At no point does the sidebar specifically override that requirement. In fact, all of the examples and wording in the sidebar is about direct opposition.</p><p></p><p></p><p></p><p>This is just rubbish. hundreds, if not a thousand times or more over the years I have declared that I am doing nothing on my turn, including round 1. There are many reasons why such a declaration would be made and it doesn't go against the intent of the rules in any way, shape or form.</p><p></p><p></p><p></p><p>Nice Strawman. I didn't say battle. Winning initiative and doing nothing involves but a single round.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7761091, member: 23751"] I'm not mixing anything up. Initiative is rolled at the table, but initiative is an in game event that happens prior to attacks happening. In game you have two sides and where everyone is going to be reacting at different times. That happens before any in game attack can possibly happen. You can't know if the first person is going to attack or do something else until after the initiative roll. If that's what is clear to you, you are misreading things badly. No movement can happen and no attack can happen until AFTER initiative is rolled. This is true with or without surprise. And yet not one single attack has happened prior to initiative being rolled. "Combat" may have begun, but actual combat(the fighting part) doesn't happen until AFTER initiative. I get that. The problem you are facing is that a declared attack isn't an attack. No attack can happen until AFTER initiative happens both in and out of the game world. No. No I'm not. I understand that the cube wanted to engulf the adventurer, but may never actually be able to accomplish that if it misses the initiative roll. The guy next to the adventurer might use win initiative and use a reaction to alter things. I hear what you are saying, and you are still wrong. The contest section specifying that to be a contest the opposition must be direct not only defines indirect opposition as all opposition that is not direct, but also makes it very important. The contests in combat sidebar isn't relevant as those are still contests, which must involve direct opposition. At no point does the sidebar specifically override that requirement. In fact, all of the examples and wording in the sidebar is about direct opposition. This is just rubbish. hundreds, if not a thousand times or more over the years I have declared that I am doing nothing on my turn, including round 1. There are many reasons why such a declaration would be made and it doesn't go against the intent of the rules in any way, shape or form. Nice Strawman. I didn't say battle. Winning initiative and doing nothing involves but a single round. [/QUOTE]
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