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Mearls On D&D's Design Premises/Goals
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<blockquote data-quote="Lanefan" data-source="post: 7761287" data-attributes="member: 29398"><p>Yes it does, but it doesn't have to. Neither do 3e and 4e, for all that.</p><p></p><p>Which blows up the player-intended narrative of his swing being the thing that in fact starts the fight.</p><p> </p><p>True, but it's overused there too and happens far more often than random chance would dictate.</p><p></p><p>Saw those. Another option in a case like this might be to just peg Max's initiative at a flat 20 and let everyone else roll, and if anyone beats 20 then so be it; otherwise he goes first.</p><p></p><p>The problem with this in a cyclic system is that any of these solutions lock Max into a high initiative for the whole combat, where it should really only be forced high for the first swing and after that be at some random point in the round - yet another argument in favour of re-rolling each round. A further and probably messier argument can be made saying that because Max's swing is what starts the fight he should get that swing in effect as an out-of-round freebie - particularly if he catches his foe off guard - and then roll init. normally with everyone else after that.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7761287, member: 29398"] Yes it does, but it doesn't have to. Neither do 3e and 4e, for all that. Which blows up the player-intended narrative of his swing being the thing that in fact starts the fight. True, but it's overused there too and happens far more often than random chance would dictate. Saw those. Another option in a case like this might be to just peg Max's initiative at a flat 20 and let everyone else roll, and if anyone beats 20 then so be it; otherwise he goes first. The problem with this in a cyclic system is that any of these solutions lock Max into a high initiative for the whole combat, where it should really only be forced high for the first swing and after that be at some random point in the round - yet another argument in favour of re-rolling each round. A further and probably messier argument can be made saying that because Max's swing is what starts the fight he should get that swing in effect as an out-of-round freebie - particularly if he catches his foe off guard - and then roll init. normally with everyone else after that. [/QUOTE]
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