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<blockquote data-quote="Ahrimon" data-source="post: 7160081" data-attributes="member: 12630"><p>With a little reflavoring almost everything from the players handbook can be fit into any setting.</p><p></p><p>Teiflings and the planes being severed, they're humans from a tribe from the deep desert where they have been warped by the harsh environment. We have giants with snake heads, some horns on a human aren't too hard to believe.</p><p>Oath of the crown makes a good templar along with a new warlock pact. A theme doesn't have to be just one class. Vengeance works. Ancients could be re-flavored as being sworn to some of the few remaining spirits of the world.</p><p>A fiendish warlock could be a warlock that's gained his power from the element of fire or even simply be a different type of defiler.</p><p>GOO warlocks could be reflavored as a warlock that gained their power after standing in the sun for days and caught a glimpse of something in their heat induced delirium. Who knows what that is, but it's not some extra planar entity.</p><p>Clerics would do better a new elemental domain, but some of the current ones would work.</p><p>Warforged don't need to eat, breath, etc. But they could be modified to require a certain amount of water every day in order to keep their plant parts working. They won't drown or suffocate but can't just walk around willy-nilly either.</p><p>Drow are just another tribe of elves once you remove all the spider fluff. But really, most of the races are re-flavored in Dark Sun anyway.</p><p>Heck, with the right reskinning, half-orcs could even fill in for Mul. That wouldn't be my preferred method, but it could work.</p><p>Gnomes, well, since they are story wise extinct I would be ok dropping them. But I could also see the gnome's stats used as a non-cannibal halfling offshoot.</p><p>Dragonborn would be rare, but DS already provided us with a good out in the Dray. They used Goliaths as half giants so why not Dragonborn as Dray.</p><p></p><p>The biggest piece to maintaining a settings feel is, to me, the magic. I'd be fine if certain spells weren't available in some settings or even modified. In dark sun, any healing could require using water in order to make that happen. Since water is a precious commodity, that would go a long way towards limiting those spells. Planar magic should be curtailed or reflavored as appropriate.</p><p></p><p>You still get a good portion of the PHB mechanically, but with a new skin.</p></blockquote><p></p>
[QUOTE="Ahrimon, post: 7160081, member: 12630"] With a little reflavoring almost everything from the players handbook can be fit into any setting. Teiflings and the planes being severed, they're humans from a tribe from the deep desert where they have been warped by the harsh environment. We have giants with snake heads, some horns on a human aren't too hard to believe. Oath of the crown makes a good templar along with a new warlock pact. A theme doesn't have to be just one class. Vengeance works. Ancients could be re-flavored as being sworn to some of the few remaining spirits of the world. A fiendish warlock could be a warlock that's gained his power from the element of fire or even simply be a different type of defiler. GOO warlocks could be reflavored as a warlock that gained their power after standing in the sun for days and caught a glimpse of something in their heat induced delirium. Who knows what that is, but it's not some extra planar entity. Clerics would do better a new elemental domain, but some of the current ones would work. Warforged don't need to eat, breath, etc. But they could be modified to require a certain amount of water every day in order to keep their plant parts working. They won't drown or suffocate but can't just walk around willy-nilly either. Drow are just another tribe of elves once you remove all the spider fluff. But really, most of the races are re-flavored in Dark Sun anyway. Heck, with the right reskinning, half-orcs could even fill in for Mul. That wouldn't be my preferred method, but it could work. Gnomes, well, since they are story wise extinct I would be ok dropping them. But I could also see the gnome's stats used as a non-cannibal halfling offshoot. Dragonborn would be rare, but DS already provided us with a good out in the Dray. They used Goliaths as half giants so why not Dragonborn as Dray. The biggest piece to maintaining a settings feel is, to me, the magic. I'd be fine if certain spells weren't available in some settings or even modified. In dark sun, any healing could require using water in order to make that happen. Since water is a precious commodity, that would go a long way towards limiting those spells. Planar magic should be curtailed or reflavored as appropriate. You still get a good portion of the PHB mechanically, but with a new skin. [/QUOTE]
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